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spirv: More correct texel buffer usage
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4 changed files with 5 additions and 1 deletions
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@ -406,6 +406,7 @@ void EmitContext::DefineTextureBuffers() {
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.image_type = image_type,
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.result_type = sampled_type[4],
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.is_integer = is_integer,
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.is_storage = desc.is_written,
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});
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interfaces.push_back(id);
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}
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