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some vulkan queue work
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78bafe88fa
commit
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3 changed files with 42 additions and 2 deletions
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@ -2,8 +2,8 @@
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#include <Core/PS4/HLE/Graphics/graphics_ctx.h>
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#include <Lib/Threads.h>
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#include <SDL.h>
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#include <vector>
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#include <vector>
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namespace Emulator {
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@ -18,7 +18,9 @@ struct VulkanExt {
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struct VulkanSurfaceCapabilities {};
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struct VulkanQueues {};
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struct VulkanQueues {
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u32 family_count = 0;
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};
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struct WindowCtx {
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HLE::Libs::Graphics::GraphicCtx m_graphic_ctx;
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