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Qt: Update Game List
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4182740384
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fb5c7c5062
4 changed files with 10 additions and 19 deletions
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@ -23,14 +23,13 @@ GameListFrame::GameListFrame(std::shared_ptr<GameInfoClass> game_info_get, QWidg
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this->horizontalHeader()->setSortIndicatorShown(true);
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this->horizontalHeader()->setStretchLastSection(true);
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this->setContextMenuPolicy(Qt::CustomContextMenu);
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this->setColumnCount(9);
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this->setColumnWidth(1, 250);
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this->setColumnWidth(2, 110);
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this->setColumnWidth(3, 80);
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this->setColumnWidth(4, 90);
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this->setColumnWidth(5, 80);
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this->setColumnWidth(6, 80);
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this->setColumnWidth(7, 80);
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this->setColumnCount(8);
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this->setColumnWidth(1, 300); // Name
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this->setColumnWidth(2, 120); // Serial
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this->setColumnWidth(3, 90); // Region
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this->setColumnWidth(4, 90); // Firmware
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this->setColumnWidth(5, 90); // Size
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this->setColumnWidth(6, 90); // Version
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QStringList headers;
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headers << "Icon"
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<< "Name"
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@ -39,7 +38,6 @@ GameListFrame::GameListFrame(std::shared_ptr<GameInfoClass> game_info_get, QWidg
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<< "Firmware"
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<< "Size"
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<< "Version"
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<< "Category"
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<< "Path";
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this->setHorizontalHeaderLabels(headers);
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this->horizontalHeader()->setSortIndicatorShown(true);
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@ -87,8 +85,7 @@ void GameListFrame::PopulateGameList() {
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SetTableItem(i, 4, QString::fromStdString(m_game_info->m_games[i].fw));
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SetTableItem(i, 5, QString::fromStdString(m_game_info->m_games[i].size));
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SetTableItem(i, 6, QString::fromStdString(m_game_info->m_games[i].version));
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SetTableItem(i, 7, QString::fromStdString(m_game_info->m_games[i].category));
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SetTableItem(i, 8, QString::fromStdString(m_game_info->m_games[i].path));
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SetTableItem(i, 7, QString::fromStdString(m_game_info->m_games[i].path));
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}
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}
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@ -168,7 +165,7 @@ void GameListFrame::SetTableItem(int row, int column, QString itemStr) {
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QVBoxLayout* layout = new QVBoxLayout(widget);
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QLabel* label = new QLabel(itemStr, widget);
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label->setStyleSheet("color: white; font-size: 15px; font-weight: bold;");
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label->setStyleSheet("color: white; font-size: 16px; font-weight: bold;");
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// Create shadow effect
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QGraphicsDropShadowEffect* shadowEffect = new QGraphicsDropShadowEffect();
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