The way to Unity, pt.3 (#1681)

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Daniel R. 2024-12-08 17:30:33 +01:00 committed by GitHub
parent 1793fd4df0
commit fea2593ab4
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17 changed files with 256 additions and 50 deletions

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@ -3,6 +3,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/thread.h"
#include "core/libraries/ajm/ajm.h"
#include "core/libraries/ajm/ajm_at9.h"
#include "core/libraries/ajm/ajm_context.h"
@ -53,6 +54,7 @@ s32 AjmContext::ModuleRegister(AjmCodecType type) {
}
void AjmContext::WorkerThread(std::stop_token stop) {
Common::SetCurrentThreadName("shadPS4:AjmWorker");
while (!stop.stop_requested()) {
auto batch = batch_queue.PopWait(stop);
if (batch != nullptr) {