The way to Unity, pt.3 (#1681)

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Daniel R. 2024-12-08 17:30:33 +01:00 committed by GitHub
parent 1793fd4df0
commit fea2593ab4
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17 changed files with 256 additions and 50 deletions

View file

@ -79,7 +79,7 @@ static void backup(const std::filesystem::path& dir_name) {
}
static void BackupThreadBody() {
Common::SetCurrentThreadName("shadPS4:SaveData_BackupThread");
Common::SetCurrentThreadName("shadPS4:SaveData:BackupThread");
while (g_backup_status != WorkerStatus::Stopping) {
g_backup_status = WorkerStatus::Waiting;

View file

@ -66,7 +66,7 @@ static void SaveFileSafe(void* buf, size_t count, const std::filesystem::path& p
}
[[noreturn]] void SaveThreadLoop() {
Common::SetCurrentThreadName("shadPS4:SaveData_SaveDataMemoryThread");
Common::SetCurrentThreadName("shadPS4:SaveData:SaveDataMemoryThread");
std::mutex mtx;
while (true) {
{