Commit graph

323 commits

Author SHA1 Message Date
korenkonder
6e986f8133
video_core: Implement sceGnmInsertPushColorMarker (#989) 2024-10-10 18:03:12 +03:00
TheTurtle
100036aecf
spirv: Flush denormals if possible (#1302) 2024-10-10 17:47:39 +03:00
psucien
c9f894c45a hot-fix: catch device loss on presentation (prevents deadlock in waiting) 2024-10-09 20:44:38 +02:00
Daniel R.
873fbc469b
Fix spacing 2024-10-09 16:52:56 +02:00
voguelike
6fe26173dc
sophisticated fix for amd gpu + reshade instead of workaround (#1282) 2024-10-09 09:28:25 +03:00
squidbus
20915eb5b8
core: Add support for Neo mode memory size. (#1196) 2024-10-08 10:29:05 +03:00
squidbus
60092ce849
vulkan: Use view of null buffer for texel buffers if nullDescriptor not supported. (#1231) 2024-10-06 02:25:12 +03:00
psucien
927bb0c175
Initial support of Geometry shaders (#1244)
* video_core: initial GS support

* fix for components mapping; missing prim type
2024-10-06 01:26:50 +03:00
squidbus
5bb45dc7ba
vulkan: Respect maximum sampler LOD bias. (#1254) 2024-10-06 01:05:24 +03:00
squidbus
8576d5e72c
shader_recompiler: Set array size to max UBO size when 0. (#1251)
* shader_recompiler: Set array size to max UBO size when 0.

* vulkan: Account for fallbacks when setting depth attachment format.
2024-10-05 22:31:52 +03:00
squidbus
ee57c2fd69
vulkan: Fix two more validation errors. (#1250) 2024-10-05 21:35:02 +03:00
squidbus
be411b37d4
vulkan: Fix dynamic vertex binding stride validation errors. (#1229) 2024-10-04 07:51:08 +03:00
Vinicius Rangel
af398e3684
Devtools: PM4 Explorer (#1094)
* Devtools: Pause system

* Devtools: pm4 viewer

- new menu bar
- refactored video_info layer
- dump & inspect pm4 packets
- removed dumpPM4 config
- renamed System to DebugState
- add docking space
- simple video info constrained to window size

* Devtools: pm4 viewer - add combo to select the queue

* Devtools: pm4 viewer - add hex editor

* Devtools: pm4 viewer - dump current cmd

* add monospaced font to devtools

* Devtools: pm4 viewer - use spec op name

avoid some allocations
2024-10-03 22:43:23 +02:00
Daniel R.
5e26294e27
video_core: disable warnings on vulkan 2024-10-03 16:57:33 +02:00
squidbus
e68774d449
shader_recompiler: Define fragment output type based on number format. (#1097)
* shader_recompiler: Define fragment output type based on number format.

* shader_recompiler: Fix GetAttribute SPIR-V output type.

* shader_recompiler: Don't bitcast on SetAttribute unless integer target.
2024-10-01 23:42:37 +03:00
squidbus
75adf7c8d1
vulkan: Fix some common validation errors. (#1101)
* vulkan: Fix some extension support related validation errors.

* vulkan: Fix validation error on zero-size buffer.

* vulkan: Fix primitive list restart validation error.
2024-10-01 23:42:20 +03:00
Vladislav Mikhalin
7d96c9d634
Use correct scissor rects (#1146)
* WIP

* Proper combination of scissors

* convert static functions to lambdas
2024-10-01 21:42:01 +03:00
squidbus
bf3e43b016
vulkan: Use dynamic vertex buffer strides when dynamic bindings unavailable. (#1164) 2024-10-01 09:54:06 +03:00
Daniel R.
80bf46da4c
core/memory: Pooled memory implementation (#1085) 2024-09-29 10:28:41 +03:00
squidbus
5e98a3e1d8
vulkan: Fix crash when resizing window. (#1142) 2024-09-29 08:25:44 +03:00
IndecisiveTurtle
ebebafed64 hotfix2: Actually fix errors
Ahhhh
2024-09-27 03:21:08 +03:00
IndecisiveTurtle
cf342e7a4b hotfix: descriptor set lifetime fix 2024-09-27 02:56:50 +03:00
squidbus
50fc5e339d
liverpool_to_vk: Add MRT feature flags to supported number formats. (#1087) 2024-09-27 01:57:22 +03:00
Paris Oplopoios
eef0e6fc63
Fix build on GCC (#1080)
* Fix build on GCC

* Yes thank you clang-format

* Just remove static
2024-09-26 20:39:55 +03:00
Paris Oplopoios
6295d6c416
Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064)
* Use filesystem::path whenever possible, remove fs::path::string

* My hatred for Windows grows with every passing day

* More Qt stuff

* custom u8string formatter for fmt library

* Use u8string for imgui

* Fix toml errors hopefully

* Fix not printing issue

* Oh and on SDL

* I hate Windows even more today

* fix toml reading utf-8 paths

also small fix for fmt::UTF

* Formatting

* Fix QT path to run games

* Fix path logging in save data

* Fix trophy path handling

* Update game_list_frame.cpp

fixed snd0path

* Update main_window.cpp

fix snd0path

* Update main_window.cpp

* paths finally fixed

* git info in WIP versions title

---------

Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-26 11:41:59 +03:00
psucien
6a70d08043 hot-fix: missing clear-to-blit (WAW) image barrier 2024-09-25 23:07:38 +02:00
oltolm
5a4d5b9f31
use ComPtr in gui_context_menus.h (#719)
* use ComPtr in gui_context_menus.h

* fix pragma diagnostic

* fix compiler warnings
2024-09-25 18:39:04 +03:00
squidbus
11c155d0f1
amdgpu: Fix buffer comparison by naming padding fields for initialization. (#1050) 2024-09-25 14:08:10 +03:00
squidbus
f657ab3cc6
vulkan: Only reduce viewport minDepth if using depth clip control. (#969) 2024-09-25 12:43:54 +03:00
Lander Gallastegi
a984d44fd3
Swapchain recreation and window resizing (#933)
* Always present acquired swapchain images

Always present acquired swapchain images in order to be able to acquire them again.

fix #865

* Recreate swapchain if window is resized

* Respect aspect ratio when blitting to frame

* Make SDL window resizable

* clang-format

* designator order (building with gcc)

Fix /shadPS4/src/video_core/renderer_vulkan/vk_instance.cpp:314:9: error: designator order for field ‘vk::PhysicalDeviceVulkan12Features::samplerMirrorClampToEdge’ does not match declaration order in ‘vk::PhysicalDeviceVulkan12Features’

* Clear frame before blitting

* clang-format

* Revert "designator order (building with gcc)"

There already is a PR opened for this.

This reverts commit 7f8ccf4b1e.
2024-09-25 12:43:08 +03:00
squidbus
b2de662d67
vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995)
* vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly.

* vulkan: Use structured bindings for result where possible.
2024-09-25 12:19:38 +03:00
squidbus
36ef61908d
renderer_vulkan: Refactor surface and depth format mapping. (#1067)
* renderer_vulkan: Refactor surface and depth format mapping.

* image: Convert usage to feature flags for format support checks.
2024-09-25 12:10:44 +03:00
Paris Oplopoios
6da67645e9
Fixup designator order (#1039) 2024-09-24 17:18:35 +03:00
Paris Oplopoios
5799091044
Patch extrq (#943)
* Use a singleton for instruction decoding

* Use singleton class

* Patch `EXTRQ`

* Fixup signal context functions

* Update CMakeLists.txt

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-23 19:19:52 +03:00
TheTurtle
cd7268a70e
video_core: Separate dirty flags and better gpu invalidation (#1034) 2024-09-23 18:03:42 +03:00
TheTurtle
ee38eec7fe
shader_recompiler: Additional scope handling and user data as push constants (#1013)
* shader_recompiler: Use push constants for user data regs

* shader: Add some GR2 instructions

* shader: Add some instructions

* shader: Add instructions for knack

* touchups

* spirv: Better names

* buffer_cache: Ignore non gpu modified images

* clang format

* Add log

* more fixes
2024-09-23 08:55:43 +02:00
squidbus
bfe2e1e57c
vulkan: Use closest available equivalent to missing clamp modes. (#1007) 2024-09-22 15:07:05 +03:00
psucien
5f4ddc14fc
Image subresources barriers (#904)
* video_core: texture: image subresources state tracking

* shader_recompiler: use one binding if the same image is read and written

* video_core: added rebinding of changed textures after overlap resolve

* don't use pointers; slight `FindTexture` refactoring

* video_core: buffer_cache: don't copy over the image size

* redundant barriers removed; fixes

* regression fixes

* texture_cache: 3d texture layers count fixup

* shader_recompiler: support for partially bound cubemaps

* added support for cubemap arrays

* don't bind unused color buffers

* fixed depth promotion to do not use stencil

* doors

* bonfire lit

* cubemap array index calculation

* final touches
2024-09-21 21:45:56 +02:00
squidbus
4fe81231f6
vulkan: Add alternatives when nullDescriptor is not supported. (#1001)
* vulkan: Add alternatives when nullDescriptor is not supported.

* vulkan: Set identifying name on null image/image view/buffer
2024-09-21 03:50:57 +03:00
squidbus
eaa92b5a65
vulkan: Upgrade format queries to use format feature flags 2. (#941) 2024-09-21 00:05:16 +03:00
Vinicius Rangel
0f4bcd8c83
Rewrite Save Data & Impl Save Data Dialog (#824)
* core: Rewrite PSF parser & add encoder

add .sfo hex pattern to /scripts

* core/fs: allow to mount path as read-only

* common: Add CString wrapper to handle native null-terminated strings

* SaveData: rewrite to implement full functionality

* mock value for SYSTEM_VER

* SavaData: backup features

* SavaData: SaveDataMemory features

* imgui Ref-counted textures

- has a background thread to decode textures

* imgui: rework gamepad navigation

* PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum)

- Add null check to CString when itself is used in a nullable field

* SaveDataDialog implementation

- Fix Mounting/Unmounting check of SaveInstance
2024-09-20 12:34:19 +03:00
korenkonder
60f315a54d
video_core: stride fix (#986)
I don't know why it was forced to be 1 while in reality it should be as is
2024-09-19 21:43:03 +02:00
Daniel R.
dcf245b814
shader_recompiler: Implement basic 64-bit floating point support (#915)
* shader_recompiler: Implement basic 64-bit floating point support

* Fix formatting
2024-09-15 22:53:08 +02:00
squidbus
75a4df53a5
cpu_patches: Patch just-in-time using signal handlers. (#852)
* cpu_patches: Patch just-in-time using illegal instruction handler.

* core: Add common signal dispatch system and use for on-demand TCB patches.

* page_manager: Re-add userfaultfd implementation.
2024-09-15 23:48:34 +03:00
TheTurtle
b09b28c7f3
graphics_pipeline: Move some depth configuration to dynamic state (#931)
* graphics_pipeline: More proper masking

* pipeline_cache: Skip setting depth/stencil fields when test is disabled

* pipeline_cache: More fixes to depth stencil state

* vk_rasterizer: Use dynamic state for depth bounds and bias

* pipeline_cache: Missed depth bias enable

* vk_rasterizer: Add stencil dynamic states

* thread: Reduce spammy log

* Remove some leftover state

* pipeline_cache: Allocate pipelines from pools

* vk_graphics_pipeline: Remove bindings member

Saves about 1KB from each pipeline
2024-09-15 22:42:14 +02:00
Raven
1879c9d12f
Add PM4 opcodes 2024-09-15 01:46:39 +08:00
squidbus
e30255e0d2
vulkan: Disable exceptions for getImageFormatProperties and account for errors. (#906) 2024-09-14 17:12:08 +03:00
squidbus
fc90f279e2
vulkan: Limit multisampling to supported sample counts. (#828) 2024-09-12 22:59:23 +03:00
baggins183
bc66fe8fb5
Fix copyGpuBuffers when resize invalidates commands in flight (#876)
* Fix copyGpuBuffers when resize invalidates commands in flight

* Use _MB macro for size constant
2024-09-12 21:54:54 +02:00
psucien
8a76cd888f hot-fix: mark null image as tracked by default to avoid its updates 2024-09-11 22:39:21 +02:00