squidbus
2188895b40
buffer_cache: Give null buffer full usage flags. ( #2400 )
2025-02-11 00:19:38 -08:00
squidbus
843cd01308
fix: Disable VK_EXT_tooling_info on AMD proprietary for now.
2025-02-09 16:34:20 -08:00
psucien
04fe3a79b9
fix: lower UBO max size to account buffer cache offset ( #2388 )
...
* fix: lower UBO max size to account buffer cache offset
* review comments
* remove UBO size from spec and always set it to max on shader side
2025-02-09 22:03:20 +01:00
squidbus
15b520f4a2
renderer_vulkan: Skip tessellation isolines if not supported. ( #2384 )
2025-02-09 10:20:13 -08:00
psucien
5d4812d1a6
hot-fix: fix for unintended gamma correction bypass when HDR is disabled
2025-02-09 18:22:07 +01:00
psucien
8f2883a388
video_out: HDR support ( #2381 )
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* Initial HDR support
* fix for crashes when debug tools used
2025-02-09 15:54:54 +01:00
squidbus
cfe249debe
shader_recompiler: Replace texel buffers with in-shader buffer format interpretation ( #2363 )
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* shader_recompiler: Replace texel buffers with in-shader buffer format interpretation
* shader_recompiler: Move 10/11-bit float conversion to functions and address some comments.
* vulkan: Remove VK_KHR_maintenance5 as it is no longer needed for buffer views.
* shader_recompiler: Add helpers for composites and bitfields in pack/unpack.
* shader_recompiler: Use initializer_list for bitfield insert helper.
2025-02-06 20:40:49 -08:00
DanielSvoboda
46cbee1585
RemapSwizzle formatting ( #2368 )
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This doesn't change anything, it just reduces duplicate information.
2025-02-06 18:18:02 -08:00
squidbus
78ea536c95
hotfix: 4444 swizzle order
2025-02-06 17:55:46 -08:00
squidbus
1a00b1af24
vulkan: Use more supported 4444 format. ( #2366 )
2025-02-06 17:45:47 -08:00
squidbus
1eb0affdea
vk_instance: Clean up extension management. ( #2342 )
2025-02-06 16:38:02 -08:00
Stephen Miller
e972a8805d
Bump size of buffer_views ( #2357 )
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Uncharted 4 (and perhaps some other games) fill this up, causing a `Unhandled exception: boost::container::bad_alloc thrown` exception
2025-02-05 19:54:13 +02:00
squidbus
b879dd59c6
shader_recompiler: Add workaround for drivers with unexpected unorm rounding behavior. ( #2310 )
2025-02-04 01:01:59 -08:00
Vladislav Mikhalin
1d8c607c15
hotfix: stronger conditions for the vtx offset error message
2025-02-01 20:44:10 +03:00
squidbus
84c27eea2a
texture_cache: Make sure left-overlapped mips get marked for rebind. ( #2268 )
2025-02-01 01:54:40 -08:00
poly
eed4de1da9
renderer_vulkan: use LDS buffer as SSBO on unsupported shared memory size ( #2245 )
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* renderer_vulkan: use LDS buffer as SSBO on unsupported shared memory size
* shader_recompiler: add `v_trunc_f64` on inst format table
2025-01-31 13:52:31 +02:00
tomboylover93
e805b97520
Add Vulkan debug options to the Debug tab ( #2254 )
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Co-authored-by: DanielSvoboda <daniel.svoboda@hotmail.com>
2025-01-30 18:34:31 +01:00
squidbus
d2127b38de
vk_rasterizer: Keep viewport depth offset even without native depth clip control. ( #2257 )
2025-01-28 11:12:48 +03:00
Vladislav Mikhalin
191e64bfa1
renderer: respect zmin/zmax even if clipping is disabled ( #2250 )
2025-01-27 00:17:23 -08:00
squidbus
a5a1253185
liverpool: Implement PM4 MEM_SEMAPHORE. ( #2235 )
2025-01-25 04:12:18 -08:00
squidbus
a51c8c17e0
shader_recompiler: Fix image write swizzles. ( #2236 )
2025-01-24 12:47:04 -08:00
squidbus
56f4b8a2b8
shader_recompiler: Implement shader export formats. ( #2226 )
2025-01-24 10:41:58 -08:00
squidbus
d1b9a5adcc
texture_cache: Do not overwrite overlap hit with a miss. ( #2217 )
2025-01-24 10:23:18 +02:00
squidbus
74710116f6
renderer_vulkan: Remove dead code. ( #2228 )
2025-01-24 10:21:56 +02:00
squidbus
91444a0545
liverpool: Fix tiled check for color buffer. ( #2227 )
2025-01-24 10:21:32 +02:00
panzone91
d7c2cb17f3
update extension vector capacity ( #2210 )
2025-01-22 23:53:54 +02:00
squidbus
2a4798cfa6
tile: Fix some tile thickness calculation errors. ( #2203 )
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* tile: Fix some tile thickness calculation errors.
* tile: Do not pad mip height to tile height.
2025-01-22 09:40:00 +01:00
squidbus
95a30b2b3e
texture_cache: Lock when updating image. ( #2198 )
2025-01-20 22:38:09 +01:00
squidbus
a3967ccdb4
externals: Update vulkan-headers ( #2197 )
2025-01-20 14:48:32 +02:00
squidbus
e1132db197
texture_cache: Prevent unregistered images from being tracked. ( #2196 )
2025-01-20 08:33:37 +01:00
squidbus
d14e57f6a8
hotfix: Move some command buffer references down.
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Prevents references becoming stale due to stream buffer flushes.
2025-01-19 18:45:37 -08:00
DanielSvoboda
80092b6367
Fix SurfaceFormat Format4_4_4_4 ( #2193 )
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* Fix SurfaceFormat Format4_4_4_4
Pac-Man 256
* add_extension
2025-01-19 15:09:10 -08:00
DanielSvoboda
201f2817ca
Fix SurfaceFormat Format1_5_5_5 - Format5_5_5_1 ( #2191 )
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* Fix SurfaceFormat Format1_5_5_5 - again
* Fix Format5_5_5_1
2025-01-19 13:55:27 -08:00
DanielSvoboda
17ac63d23a
Fix SurfaceFormat ( #2188 )
2025-01-19 17:47:40 +02:00
Quang Ngô
ec0dfb32b5
Some ImGui tweaks for the game window ( #2183 )
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* Remove window border
* Remove window rounding
* Set background color to black
2025-01-19 09:03:15 -03:00
squidbus
746f2e091d
tile: Account for thickness in micro tiled size calculation. ( #2185 )
2025-01-19 12:06:31 +01:00
Vladislav Mikhalin
269ce12614
fix build on arch
2025-01-18 16:54:06 +03:00
squidbus
c80151adde
vk_presenter: Fix splash issues. ( #2180 )
2025-01-18 02:29:19 -08:00
squidbus
d361579618
texture_cache: Fix image mip overlap. ( #2177 )
2025-01-18 10:35:44 +01:00
squidbus
12364b197a
renderer_vulkan: Remove swapchain image reinterpretation. ( #2176 )
2025-01-18 01:13:16 -08:00
Quang Ngô
81ad575b22
video_core: Use adaptive mutex on Linux ( #2105 )
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Fix performance regression with #1973 on SteamDeck
2025-01-17 23:47:38 -08:00
Quang Ngô
9a956f5ed0
renderer_vulkan: Clear blank frame ( #2095 )
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* renderer_vulkan: Clear blank frame
Fix display of garbage images on startup on some drivers.
* Remove duplicated attachment declarations
* Remove duplicated rendering_info declarations
2025-01-17 23:08:45 -08:00
Vladislav Mikhalin
7b8177f48e
renderer: handle disabled clipping ( #2146 )
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Co-authored-by: IndecisiveTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2025-01-18 09:20:38 +03:00
polybiusproxy
99a04357d1
don't compile cs with higher shared memory than supported ( #2175 )
2025-01-17 21:51:33 +01:00
squidbus
9e5b50c866
vk_platform: Clean up unnecessary debug message filters. ( #2171 )
2025-01-17 10:16:15 +02:00
squidbus
1d3427780a
renderer_vulkan: Fix present related validation errors. ( #2169 )
2025-01-17 10:16:03 +02:00
squidbus
1e5b316ac4
renderer_vulkan: Add debug markers for presenter. ( #2167 )
2025-01-17 10:15:43 +02:00
squidbus
3b474a12f9
shader_recompiler: Improvements to buffer addressing implementation. ( #2123 )
2025-01-16 18:40:03 -08:00
squidbus
eb49193309
liverpool: Revert queue scope markers. ( #2166 )
2025-01-16 18:24:29 -08:00
Vinicius Rangel
56a6c95730
Render without rendering ( #2152 )
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* presenter: render the game inside a ImGui window
* presenter: render the previous frame to keep the render rendering
* swapchain: fix swapchain image view format not being converted to unorm
* devtools: fix frame graph timing
2025-01-16 21:27:23 +02:00