Commit graph

5 commits

Author SHA1 Message Date
squidbus
3a090e988c
kernel: Clean up and fix some mistakes. (#2907) 2025-05-11 14:22:17 -07:00
georgemoralis
bb59cd81fa
[Libs] sceNet (#2815)
* implemented sceNetGetMacAddress

* added all error codes

* added ORBIS_NET_CTL_INFO_DEVICE , ORBIS_NET_CTL_INFO_MTU

* RE sceNetConnect

* sceNetBind RE

* RE sceNetAccept

* RE sceNetGetpeername ,sceNetGetsockname

* fixup

* RE sceNetListen ,sceNetSetsockopt

* sceNetShutdown,sceNetSocket,sceNetSocketAbort,sceNetSocketClose

* sceSend,sceSendTo,sceSendMsg

* sceNetRecv,sceNetRecvFrom,sceNetRecvMsg RE

* some kernel net calls

* init winsock2

* logging

* sockets interface

* added winsock to SCE* error codes conversion

* implemented net basic calls

* some net calls implementation

* clang fixes

* fixes for linux+macOS

* more fix

* added sys_accept implementation

* more posix net calls

* implemented sys_getsockname

* fixed redirection

* fixed posix socket?

* posix_sendto , recvfrom

* added sys_socketclose

* unsigned error log

* added setsocketoptions

* added more posix net calls

* implement getsocketOptions

* stubbed p2p calls
2025-04-30 17:58:39 +03:00
Vinicius Rangel
f663176a5d
FidelityFX FSR implementation (#2624)
* host_shaders: support for includes

* video_core: add a simpler vulkan asserts

* video_core: refactored post processing pipeline to another file

* renderer_vulkan: add define param to compile shader utility

* video_core: fsr implementation

* devtools: show resolution & fsr state
2025-03-12 20:33:30 +02:00
TheTurtle
5b6e0ab238
core: Library cleanup (#1631)
* core: Split error codes into separate files

* Reduces build times and is cleaner

* core: Bring structs and enums to codebase style

* core: More style changes
2024-11-30 22:37:36 +02:00
TheTurtle
c4506da0ae
kernel: Rewrite pthread emulation (#1440)
* libkernel: Cleanup some function places

* kernel: Refactor thread functions

* kernel: It builds

* kernel: Fix a bunch of bugs, kernel thread heap

* kernel: File cleanup pt1

* File cleanup pt2

* File cleanup pt3

* File cleanup pt4

* kernel: Add missing funcs

* kernel: Add basic exceptions for linux

* gnmdriver: Add workload functions

* kernel: Fix new pthreads code on macOS. (#1441)

* kernel: Downgrade edeadlk to log

* gnmdriver: Add sceGnmSubmitCommandBuffersForWorkload

* exception: Add context register population for macOS. (#1444)

* kernel: Pthread rewrite touchups for Windows

* kernel: Multiplatform thread implementation

* mutex: Remove spamming log

* pthread_spec: Make assert into a log

* pthread_spec: Zero initialize array

* Attempt to fix non-Windows builds

* hotfix: change incorrect NID for scePthreadAttrSetaffinity

* scePthreadAttrSetaffinity implementation

* Attempt to fix Linux

* windows: Address a bunch of address space problems

* address_space: Fix unmap of region surrounded by placeholders

* libs: Reduce logging

* pthread: Implement condvar with waitable atomics and sleepqueue

* sleepq: Separate and make faster

* time: Remove delay execution

* Causes high cpu usage in Tohou Luna Nights

* kernel: Cleanup files again

* pthread: Add missing include

* semaphore: Use binary_semaphore instead of condvar

* Seems more reliable

* libraries/sysmodule: log module on `sceSysmoduleIsLoaded`

* libraries/kernel: implement `scePthreadSetPrio`

---------

Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
2024-11-21 22:59:38 +02:00