squidbus
657073b9e2
libraries: Initial Audio3d implementation. ( #2776 )
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* feat: Audio3d
* feat: Audio3d
* audio3d: disable output
* audio3d: Implement central Audio3d output.
* audio3d: Ignore AudioOut already initialized error.
* audio3d: Convert and retain sample buffers when queued.
* audio3d: Treat object audio as single channel.
* audio3d: Clean up.
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Co-authored-by: auser1337 <154299690+auser1337@users.noreply.github.com>
2025-04-13 23:46:10 -07:00
TheTurtle
5b6e0ab238
core: Library cleanup ( #1631 )
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* core: Split error codes into separate files
* Reduces build times and is cleaner
* core: Bring structs and enums to codebase style
* core: More style changes
2024-11-30 22:37:36 +02:00
Lizardy
6b5cd04893
[libSceAudio3d] Initialize Audio3d Library ( #761 )
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* init libSceAudio3d
* complete header and func params
* clang
* rm incl
* incl stddef
* revert module num
* print params
* correct logs
* clang
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Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-09-09 22:51:15 +03:00