Commit graph

182 commits

Author SHA1 Message Date
Vinicius Rangel
f663176a5d
FidelityFX FSR implementation (#2624)
* host_shaders: support for includes

* video_core: add a simpler vulkan asserts

* video_core: refactored post processing pipeline to another file

* renderer_vulkan: add define param to compile shader utility

* video_core: fsr implementation

* devtools: show resolution & fsr state
2025-03-12 20:33:30 +02:00
IndecisiveTurtle
0a23072938 hot-fix: Compare with correct size 2025-02-24 17:43:05 +02:00
TheTurtle
76b4da6212
video_core: Various small improvements and bug fixes (#2525)
* ir_passes: Add barrier at end of block too

* vk_platform: Always assign names to resources

* texture_cache: Better overlap handling

* liverpool: Avoid resuming ce_task when its finished

* spirv_quad_rect: Skip default attributes

Fixes some crashes

* memory: Improve buffer size clamping

* liverpool: Relax binary header validity check

* liverpool: Stub SetPredication with a warning

* Better than outright crash

* emit_spirv: Implement round to zero mode

* liverpool: queue::pop takes the front element

* image_info: Remove obsolete assert

The old code assumed the mip only had 1 layer thus a right overlap could not return mip 0. But with the new path we handle images that are both mip-mapped and multi-layer, thus this can happen

* tile_manager: Fix size calculation

* spirv_quad_rect: Skip default attributes

---------

Co-authored-by: poly <47796739+polybiusproxy@users.noreply.github.com>
Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2025-02-24 14:31:12 +02:00
psucien
8f2883a388
video_out: HDR support (#2381)
* Initial HDR support

* fix for crashes when debug tools used
2025-02-09 15:54:54 +01:00
squidbus
84c27eea2a
texture_cache: Make sure left-overlapped mips get marked for rebind. (#2268) 2025-02-01 01:54:40 -08:00
squidbus
d1b9a5adcc
texture_cache: Do not overwrite overlap hit with a miss. (#2217) 2025-01-24 10:23:18 +02:00
squidbus
2a4798cfa6
tile: Fix some tile thickness calculation errors. (#2203)
* tile: Fix some tile thickness calculation errors.

* tile: Do not pad mip height to tile height.
2025-01-22 09:40:00 +01:00
squidbus
95a30b2b3e
texture_cache: Lock when updating image. (#2198) 2025-01-20 22:38:09 +01:00
squidbus
e1132db197
texture_cache: Prevent unregistered images from being tracked. (#2196) 2025-01-20 08:33:37 +01:00
squidbus
d14e57f6a8 hotfix: Move some command buffer references down.
Prevents references becoming stale due to stream buffer flushes.
2025-01-19 18:45:37 -08:00
squidbus
746f2e091d
tile: Account for thickness in micro tiled size calculation. (#2185) 2025-01-19 12:06:31 +01:00
squidbus
d361579618
texture_cache: Fix image mip overlap. (#2177) 2025-01-18 10:35:44 +01:00
squidbus
b3739bea92
renderer_vulkan: Simplify debug marker settings. (#2159)
* renderer_vulkan: Simplify debug marker settings.

* liverpool: Add scope markers for graphics/compute queues.

* liverpool: Remove unneeded extra label from command buffer markers.

* vk_rasterizer: Add scopes around filtered draw passes.
2025-01-16 12:14:34 +02:00
squidbus
53d0a309cc
liverpool_to_vk: Add R32Uint depth promote. (#2145) 2025-01-15 18:33:15 +03:00
squidbus
5040be1640
renderer_vulkan: Handle depth-stencil copies through depth render overrides. (#2134) 2025-01-15 08:48:40 +03:00
psucien
394331f206
video_core: detiler: display micro 64bpp (#2137) 2025-01-12 19:25:25 +01:00
squidbus
e656093d85
shader_recompiler: Fix some image view type issues. (#2118) 2025-01-10 12:35:03 -08:00
squidbus
725814ce01
shader_recompiler: Improvements to array and cube handling. (#2083)
* shader_recompiler: Account for instruction array flag in image type.

* shader_recompiler: Check da flag for all mimg instructions.

* shader_recompiler: Convert cube images into 2D arrays.

* shader_recompiler: Move image resource functions into sharp type.

* shader_recompiler: Use native AMD cube instructions when possible.

* specialization: Fix buffer storage mistake.
2025-01-10 10:48:12 +02:00
squidbus
78a32a3c0f
image_info: Add Neo mode macro tile extents. (#2045) 2025-01-04 11:44:14 +01:00
squidbus
7153bc8d8f
kernel: Check PSF for neo mode support. (#2028) 2025-01-04 00:29:09 +01:00
psucien
8e8671323a
texture_cache: slight detilers refactoring (#2036) 2025-01-03 21:42:23 +01:00
¥IGA
2951788afc
texture_cache: Adding some missing textures (#2031) 2025-01-03 20:11:24 +01:00
psucien
345d55669e texture_cache: 8bpp macro detiler 2025-01-02 23:27:18 +01:00
TheTurtle
77d2172441
renderer_vulkan: Cleanup and improve barriers in caches (#1865)
* texture_cache: Stricter barriers on image upload

* buffer_cache: Stricter barrier for vkCmdUpdateBuffer

* vk_rasterizer: Barrier also normal buffers and make it apply to all stages

* texture_cache: Minor barrier cleanup

* Batch image and buffer barriers in a single command

* clang format
2025-01-02 19:43:56 +01:00
liberodark
596f4cdf0e
Fix amdgpu & other issues (#2000) 2025-01-02 15:39:39 +02:00
Mahmoud Adel
099e685bff
add R16Uint to Format Detiler (#1995)
helps with Matterfall
2025-01-02 14:29:57 +02:00
squidbus
41d64a200d
shader_recompiler: Add swizzle support for unsupported formats. (#1869)
* shader_recompiler: Add swizzle support for unsupported formats.

* renderer_vulkan: Rework MRT swizzles and add unsupported format swizzle support.

* shader_recompiler: Clean up swizzle handling and handle ImageRead storage swizzle.

* shader_recompiler: Fix type errors

* liverpool_to_vk: Remove redundant clear color swizzles.

* shader_recompiler: Reduce CompositeConstruct to constants where possible.

* shader_recompiler: Fix ImageRead/Write and StoreBufferFormatF32 types.

* amdgpu: Add a few more unsupported format remaps.
2024-12-31 06:14:47 +02:00
Quang Ngô
99e1e028c0
texture_cache: Don't read max ansio value if not aniso filter (#1942)
Fix Sonic Forces.
2024-12-28 13:18:56 +02:00
Quang Ngô
0351b864d0
texture_cache: Enable anisotropic filtering (#1872) 2024-12-27 16:47:26 +02:00
¥IGA
cf84c46a49
Fix for D32Sfloat and R8Snorm Tiled image (#1898)
* Fix for D32Sfloat Tiled image

* Fix for R8Snorm Tiled image
2024-12-27 16:43:44 +02:00
¥IGA
3ab118837a
Fix for D16Unorm Tiled image (#1863) 2024-12-25 16:06:12 +02:00
squidbus
a89c29c2ca
shader_recompiler: Rework image read/write emit. (#1819) 2024-12-25 01:13:32 +02:00
Emulator-Team-2
94f861588d
added B5G6R5UnormPack16 format (#1856) 2024-12-23 15:52:29 +02:00
psucien
8abc43a03d
texture_cache: 32bpp and 64bpp macro detilers (#1852)
* added 32bpp macro detiler

* added 64bpp macro detiler

* consider 3d depth alignment in size calculations
2024-12-22 19:43:44 +01:00
squidbus
14dc136832
renderer_vulkan: Various attachment cleanup and fixes. (#1795) 2024-12-22 16:08:48 +02:00
Mahmoud Adel
1e08099036
add R8Uint in image Detiling (#1812)
used by InFamous, and maybe other games
2024-12-18 22:06:30 +02:00
psucien
0fd1ab674b
GPU processor refactoring (#1787)
* coroutine code prettification

* asc queues submission refactoring

* better asc ring context handling

* final touches and review notes

* even more simplification for context saving
2024-12-15 00:54:46 +02:00
squidbus
e752f04cde
shader_recompiler: Fixups from stencil changes (#1776) 2024-12-14 14:33:24 +02:00
squidbus
3e22622508
renderer_vulkan: Remove some fallbacks and misc format queries that are no longer needed. (#1773) 2024-12-14 12:04:30 +02:00
TheTurtle
722a0e36be
graphics: Improve handling of color buffer and storage image swizzles (#1763)
* liverpool_to_vk: Remove wrong component swap formats

* shader_recompiler: Handle storage and buffer format swizzles

* shader_recompiler: Skip unsupported depth export

* image_view: Remove image format swizzle

* Platform support is not always guaranteed
2024-12-13 21:49:37 +02:00
squidbus
028be3ba5d
shader_recompiler: Emulate unnormalized sampler coordinates in shader. (#1762)
* shader_recompiler: Emulate unnormalized sampler coordinates in shader.

* Address review comments.
2024-12-13 21:49:07 +02:00
TheTurtle
cfbd869126
texture_cache: Improve support for stencil reads (#1758)
* texture_cache: Improve support for stencil reads

* libraries: Supress some spammy logs

* core: Support loading font libraries

* texture_cache: Remove assert
2024-12-13 18:28:19 +02:00
Osyotr
7aa868562c
video_core: add eR5G5B5A1UnormPack16 support to the detiler (#1741) 2024-12-12 15:45:59 +02:00
squidbus
714605c6a7
renderer_vulkan: Require exact image format for resolve pass. (#1742) 2024-12-11 21:51:39 +01:00
squidbus
14f7dc3527
cache: Invalidate pages for file reads. (#1726)
* cache: Invalidate pages for file reads.

* texture_cache: Simplify invalidate intersection check.

* vk_rasterizer: Make aware of mapped memory ranges.

* buffer_cache: Remove redundant page calculations.

Called functions will convert to page numbers/addresses themselves.

* file_system: Simplify memory invalidation and add a few missed cases.
2024-12-11 21:11:24 +02:00
¥IGA
51bf98a7b5
Fix for R4G4B4A4UnormPack16 Tiled image (#1738) 2024-12-11 16:07:33 +02:00
squidbus
e5e1aba241
renderer_vulkan: Introduce shader HLE system with copy shader implementation. (#1683)
* renderer_vulkan: Introduce shader HLE system with copy shader implementation.

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>

* buffer_cache: Handle obtaining buffer views partially within buffers.

* vk_shader_hle: Make more efficient

---------

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-12-10 14:44:08 +02:00
squidbus
f347d3df18
image_view: Correct view format for D16Unorm images as well. (#1708) 2024-12-08 21:53:29 +01:00
Daniel R.
1793fd4df0
format 2024-12-08 16:05:36 +01:00
Daniel R.
0b672a08ac
video_core: improve image cube heuristic 2024-12-08 15:57:51 +01:00