panzone91
d7c2cb17f3
update extension vector capacity ( #2210 )
2025-01-22 23:53:54 +02:00
squidbus
2a4798cfa6
tile: Fix some tile thickness calculation errors. ( #2203 )
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* tile: Fix some tile thickness calculation errors.
* tile: Do not pad mip height to tile height.
2025-01-22 09:40:00 +01:00
squidbus
95a30b2b3e
texture_cache: Lock when updating image. ( #2198 )
2025-01-20 22:38:09 +01:00
squidbus
a3967ccdb4
externals: Update vulkan-headers ( #2197 )
2025-01-20 14:48:32 +02:00
squidbus
e1132db197
texture_cache: Prevent unregistered images from being tracked. ( #2196 )
2025-01-20 08:33:37 +01:00
squidbus
d14e57f6a8
hotfix: Move some command buffer references down.
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Prevents references becoming stale due to stream buffer flushes.
2025-01-19 18:45:37 -08:00
DanielSvoboda
80092b6367
Fix SurfaceFormat Format4_4_4_4 ( #2193 )
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* Fix SurfaceFormat Format4_4_4_4
Pac-Man 256
* add_extension
2025-01-19 15:09:10 -08:00
DanielSvoboda
201f2817ca
Fix SurfaceFormat Format1_5_5_5 - Format5_5_5_1 ( #2191 )
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* Fix SurfaceFormat Format1_5_5_5 - again
* Fix Format5_5_5_1
2025-01-19 13:55:27 -08:00
DanielSvoboda
17ac63d23a
Fix SurfaceFormat ( #2188 )
2025-01-19 17:47:40 +02:00
Quang Ngô
ec0dfb32b5
Some ImGui tweaks for the game window ( #2183 )
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* Remove window border
* Remove window rounding
* Set background color to black
2025-01-19 09:03:15 -03:00
squidbus
746f2e091d
tile: Account for thickness in micro tiled size calculation. ( #2185 )
2025-01-19 12:06:31 +01:00
Vladislav Mikhalin
269ce12614
fix build on arch
2025-01-18 16:54:06 +03:00
squidbus
c80151adde
vk_presenter: Fix splash issues. ( #2180 )
2025-01-18 02:29:19 -08:00
squidbus
d361579618
texture_cache: Fix image mip overlap. ( #2177 )
2025-01-18 10:35:44 +01:00
squidbus
12364b197a
renderer_vulkan: Remove swapchain image reinterpretation. ( #2176 )
2025-01-18 01:13:16 -08:00
Quang Ngô
81ad575b22
video_core: Use adaptive mutex on Linux ( #2105 )
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Fix performance regression with #1973 on SteamDeck
2025-01-17 23:47:38 -08:00
Quang Ngô
9a956f5ed0
renderer_vulkan: Clear blank frame ( #2095 )
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* renderer_vulkan: Clear blank frame
Fix display of garbage images on startup on some drivers.
* Remove duplicated attachment declarations
* Remove duplicated rendering_info declarations
2025-01-17 23:08:45 -08:00
Vladislav Mikhalin
7b8177f48e
renderer: handle disabled clipping ( #2146 )
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Co-authored-by: IndecisiveTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2025-01-18 09:20:38 +03:00
polybiusproxy
99a04357d1
don't compile cs with higher shared memory than supported ( #2175 )
2025-01-17 21:51:33 +01:00
squidbus
9e5b50c866
vk_platform: Clean up unnecessary debug message filters. ( #2171 )
2025-01-17 10:16:15 +02:00
squidbus
1d3427780a
renderer_vulkan: Fix present related validation errors. ( #2169 )
2025-01-17 10:16:03 +02:00
squidbus
1e5b316ac4
renderer_vulkan: Add debug markers for presenter. ( #2167 )
2025-01-17 10:15:43 +02:00
squidbus
3b474a12f9
shader_recompiler: Improvements to buffer addressing implementation. ( #2123 )
2025-01-16 18:40:03 -08:00
squidbus
eb49193309
liverpool: Revert queue scope markers. ( #2166 )
2025-01-16 18:24:29 -08:00
Vinicius Rangel
56a6c95730
Render without rendering ( #2152 )
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* presenter: render the game inside a ImGui window
* presenter: render the previous frame to keep the render rendering
* swapchain: fix swapchain image view format not being converted to unorm
* devtools: fix frame graph timing
2025-01-16 21:27:23 +02:00
squidbus
b3739bea92
renderer_vulkan: Simplify debug marker settings. ( #2159 )
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* renderer_vulkan: Simplify debug marker settings.
* liverpool: Add scope markers for graphics/compute queues.
* liverpool: Remove unneeded extra label from command buffer markers.
* vk_rasterizer: Add scopes around filtered draw passes.
2025-01-16 12:14:34 +02:00
squidbus
53d0a309cc
liverpool_to_vk: Add R32Uint depth promote. ( #2145 )
2025-01-15 18:33:15 +03:00
squidbus
5040be1640
renderer_vulkan: Handle depth-stencil copies through depth render overrides. ( #2134 )
2025-01-15 08:48:40 +03:00
psucien
394331f206
video_core: detiler: display micro 64bpp ( #2137 )
2025-01-12 19:25:25 +01:00
squidbus
5c845d4ecc
hotfix: Constrain view layers to actual layers.
2025-01-10 16:30:28 -08:00
squidbus
6ec68f66a9
hotfix: Check correct template for setting binding divisor.
2025-01-10 15:59:20 -08:00
squidbus
e656093d85
shader_recompiler: Fix some image view type issues. ( #2118 )
2025-01-10 12:35:03 -08:00
squidbus
562ed2a025
renderer_vulkan: Simplify vertex binding logic and properly handle null buffers. ( #2104 )
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* renderer_vulkan: Simplify vertex binding logic and properly handle null buffers.
* renderer_vulkan: Remove need for empty bindVertexBuffers2EXT.
2025-01-10 10:52:12 +02:00
squidbus
4563b6379d
amdgpu: Handle 8-bit float format case for stencil. ( #2092 )
2025-01-10 10:49:08 +02:00
squidbus
725814ce01
shader_recompiler: Improvements to array and cube handling. ( #2083 )
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* shader_recompiler: Account for instruction array flag in image type.
* shader_recompiler: Check da flag for all mimg instructions.
* shader_recompiler: Convert cube images into 2D arrays.
* shader_recompiler: Move image resource functions into sharp type.
* shader_recompiler: Use native AMD cube instructions when possible.
* specialization: Fix buffer storage mistake.
2025-01-10 10:48:12 +02:00
squidbus
b0d7feb292
video_core: Implement conversion for uncommon/unsupported number formats. ( #2047 )
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* video_core: Implement conversion for uncommon/unsupported number formats.
* shader_recompiler: Reinterpret image sample output as well.
* liverpool_to_vk: Remove mappings for remapped number formats.
These were poorly supported by drivers anyway.
* resource_tracking_pass: Fix image write swizzle mistake.
* amdgpu: Add missing specialization and move format mapping data to types
* reinterpret: Fix U/SToF input type.
2025-01-07 12:21:49 +02:00
squidbus
c08fc85b72
renderer_vulkan: Fix null buffer views with wrong format. ( #2079 )
2025-01-07 07:00:07 +02:00
psucien
5559f35905
hot-fix: buffers resolve barriers fixed
2025-01-06 22:50:09 +01:00
squidbus
fb67d948b6
vk_resource_pool: Handle eErrorFragmentedPool. ( #2071 )
2025-01-06 15:31:45 +02:00
squidbus
7cdeb51670
renderer_vulkan: Add debug names to pipelines. ( #2069 )
2025-01-06 15:31:25 +02:00
squidbus
c0f57df4e6
vk_instance: Enable additional debug tagging if crash diagnostics is enabled. ( #2066 )
2025-01-06 00:45:54 +02:00
Mahmoud Adel
79663789bd
bump up vector size to 64 in image_info and image_binding ( #2055 )
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solves ```boost::bad_alloc``` error when compiling shaders
2025-01-05 00:02:37 +02:00
psucien
9d3143231c
macOS build fixed; indirect_args_addr
moved out from queues context
2025-01-04 22:44:46 +01:00
psucien
7459d9c333
hot-fix: amdgpu: use different indirect dispatch packet on ASC
2025-01-04 22:23:12 +01:00
squidbus
78a32a3c0f
image_info: Add Neo mode macro tile extents. ( #2045 )
2025-01-04 11:44:14 +01:00
squidbus
7153bc8d8f
kernel: Check PSF for neo mode support. ( #2028 )
2025-01-04 00:29:09 +01:00
psucien
8e8671323a
texture_cache: slight detilers refactoring ( #2036 )
2025-01-03 21:42:23 +01:00
squidbus
c2be12f009
amdgpu: Add some resource bits for Neo mode. ( #2035 )
2025-01-03 21:25:20 +01:00
squidbus
9434cae458
gnmdriver: Implement neo mode differences. ( #2011 )
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* gnmdriver: Implement neo mode differences.
* gnmdriver: Move init sequences to separate file.
2025-01-03 21:22:27 +01:00
¥IGA
2951788afc
texture_cache: Adding some missing textures ( #2031 )
2025-01-03 20:11:24 +01:00