Commit graph

72 commits

Author SHA1 Message Date
Vinicius Rangel
cf2e617f08
Devtools - Inspect regs/User data/Shader disassembly (#1358)
* devtools: pm4 - show markers

* SaveDataDialogLib: fix compile with mingw

* devtools: pm4 - show program state

* devtools: pm4 - show program disassembly

* devtools: pm4 - show frame regs

* devtools: pm4 - show color buffer info as popup

add ux improvements for open new windows with shift+click
better window titles

* imgui: skip all textures to avoid hanging with crash diagnostic enabled

not sure why this happens :c

* devtools: pm4 - show reg depth buffer
2024-10-13 15:02:22 +03:00
korenkonder
6e986f8133
video_core: Implement sceGnmInsertPushColorMarker (#989) 2024-10-10 18:03:12 +03:00
Vinicius Rangel
af398e3684
Devtools: PM4 Explorer (#1094)
* Devtools: Pause system

* Devtools: pm4 viewer

- new menu bar
- refactored video_info layer
- dump & inspect pm4 packets
- removed dumpPM4 config
- renamed System to DebugState
- add docking space
- simple video info constrained to window size

* Devtools: pm4 viewer - add combo to select the queue

* Devtools: pm4 viewer - add hex editor

* Devtools: pm4 viewer - dump current cmd

* add monospaced font to devtools

* Devtools: pm4 viewer - use spec op name

avoid some allocations
2024-10-03 22:43:23 +02:00
psucien
2aab7e05ee
libraries: gnmdriver: sceGnmResetVgtControl added (#965) 2024-09-17 22:10:50 +02:00
baggins183
bc66fe8fb5
Fix copyGpuBuffers when resize invalidates commands in flight (#876)
* Fix copyGpuBuffers when resize invalidates commands in flight

* Use _MB macro for size constant
2024-09-12 21:54:54 +02:00
TheTurtle
b0bbb16aae
video_core: Add fallback path for pipelines with more than 32 bindings (#837)
* video_core: Small fixes

* renderer_vulkan: Add fallback path for pipelines with more than 32 bindings

* vk_resource_pool: Rewrite desc heap

* work
2024-09-10 20:54:39 +03:00
psucien
34ffd95306
video_core: added VK_LAYER_LUNARG_crash_diagnostic (#751) 2024-09-03 21:56:23 +02:00
psucien
766c286d62 libraries: gnmdriver: sceGnmValidateCommandBuffers added 2024-08-31 22:01:08 +02:00
psucien
ca1613258f
video_core: added support for indirect draws (#678)
* video_core: added support for indirect draws

* barriers simplified
2024-08-30 22:59:56 +02:00
Lizardy
59b651be07
[Libs] Error Codes (#612)
* ngs2: all errors w/ official names

* ajm errors

* gnm errors

* random errors

* clang

* random error

* linux

---------

Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-27 15:53:38 +03:00
psucien
b687ae5e34
GnmDriver: Clear context support (#567)
* gnmdriver: added support for gpu context reset

* shader_recompiler: minor validation fixes

* shader_recompiler: added `V_CMPX_GT_I32`

* shader_recompiler: fix for crash on inline sampler access

* compilation warnings and dead code elimination

* amdgpu: fix for registers addressing

* libraries: videoout: reduce logging pressure

* shader_recompiler: fix for devergence scope detection
2024-08-25 23:01:05 +03:00
psucien
3e2d4d6b79
Gnmdriver: More functions (#410)
* libraries: gnmdriver: added `sceGnmGetGpuCoreClockFrequency`

* libraries: gnmdriver: `sceGnmSetVgtControl` added

* amdgpu: gpuclock64 in write eop packet
2024-08-12 13:29:57 +02:00
TheTurtle
a7c9bfa5c5
shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00
TheTurtle
0d6edaa0a0
Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread

* liverpool: Better sync for CPU flips

* driver: Make flip blocking

* videoout: Proper flip rate and vblank management

* config: Add vblank divider option

* clang format

* videoout: added `sceVideoOutWaitVblank`

* clang format

* vk_scheduler: Silly merge conflict

* externals: Add renderdoc API

* clang format

* reuse

* rdoc: manual capture trigger

* clang fmt

---------

Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
squidbus
3e84d2b76c Define tessellation_factors_ring_addr relative to end of system reserved area. 2024-07-21 22:36:12 +03:00
squidbus
e06039d727 Set minimum macOS target to 11 and fix compile errors. 2024-07-21 22:36:12 +03:00
IndecisiveTurtle
01dc7f5bfc Add comments 2024-07-17 15:52:40 +03:00
IndecisiveTurtle
b6f011c8f6 event_queue: Add clear flag to events and don't return error 2024-07-17 14:50:26 +03:00
IndecisiveTurtle
c64694c673 gnmdriver: Fix incorrect trailing nop insertion in indirect draws 2024-07-17 14:48:30 +03:00
georgemoralis
c49afb4c17
Merge pull request #287 from polybiusproxy/dev
gnmdriver: Implement shader functions
2024-07-15 07:47:33 +03:00
psucien
ed37fb32a7 review comments applied 2024-07-14 23:25:41 +02:00
psucien
034301de88 libraries: gnmdriver: added missing ASC PM4 dump 2024-07-14 18:27:28 +02:00
Daniel R.
0649234fc2
clang-format 2024-07-12 11:03:55 +02:00
Daniel R.
88426e0399
gnmdriver: Implement shader functions 2024-07-12 11:00:11 +02:00
psucien
465cb0413e kernel: equeue: minor refactoring 2024-07-11 13:14:42 +03:00
psucien
c7af8df2ad gnmdriver: added sceGnmFindResourcesPublic stub 2024-07-07 13:47:01 +02:00
psucien
986ed0662c gnmdriver, amdgpu: added gpu idle IRQ; submission lock logic improved 2024-07-06 18:03:34 +02:00
TheTurtle
38080b60af
shader_recompiler: Check usage before enabling capabilities (#245)
* vk_instance: Better feature check

* shader_recompiler: Make most features optional

* vk_instance: Bump extension vector size

* resource_tracking_pass: Perform BFS for sharp tracking

* The Witness triggered this
2024-07-06 02:42:16 +03:00
TheTurtle
6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
IndecisiveTurtle
410ba37ec2 code: Add additional logging during init 2024-07-01 13:56:14 +03:00
psucien
1f55eff9d8 libraries: gnmdriver: added initialization preamble to every first submit in a frame 2024-06-30 18:22:39 +02:00
psucien
2386b46726 libraries: gnmdriver: sceGnmDrawInitToDefaultContextState and sceGnmDrawInitToDefaultContextState400 implementation 2024-06-30 01:21:39 +03:00
psucien
3663c60f3d libraries: gnmdriver: fix for incorrect offset in sceGnmDrawInitDefaultHardwareState175 2024-06-30 01:21:39 +03:00
psucien
7fd832b68c things prettified 2024-06-27 15:47:18 +02:00
psucien
91940781b8 libraries: gnmdriver: complete HW stat init functions 2024-06-27 13:36:55 +02:00
psucien
8475a62a46 common: Common namespace for the slot vector container 2024-06-25 09:31:32 +02:00
psucien
c04fbb75d8 libraries: gnm_driver: added sceGnmDrawIndexIndirect and sceGnmDrawIndirect 2024-06-24 22:53:59 +02:00
psucien
508d034263 libraries: gnm_driver: added sceGnmSetEmbeddedPsShader 2024-06-24 14:51:17 +02:00
psucien
cb6b21de1f
Initial instancing and asynchronous compute queues (#207)
* gnm_driver: added `sceGnmRegisterOwner` and `sceGnmRegisterResource`

* video_out: `sceVideoOutGetDeviceCapabilityInfo` for sdk runtime

* gnm_driver: correct vqid index range

* amdgpu: indirect buffer, release mem and some additional irq modes

* amdgpu: added ASC commands processor

* shader_recompiler: added support for fetch instance id

* amdgpu: classic bitfields for T# representation (debugging experience)

* renderer_vulkan: skip zero sized VBs from binding

* texture_cache: image upload logic moved into `Image` object

* gnm_driver: `sceGnmDingDong` implementation

* texture_cache: `Image` usage flags moved; correct VO buffer pitch
2024-06-22 19:50:20 +03:00
psucien
fd8ceacef7 video_core: shaders hash switched to one from binary header 2024-06-15 23:24:32 +02:00
psucien
142ad54876 gnmdriver: fix for pm4 dump name in some erroneous cases 2024-06-15 23:20:14 +02:00
TheTurtle
c5d1d579b1
core: Many things (#194)
* video_core: Add a few missed things

* libkernel: More proper memory mapped files

* memory: Fix tessellation buffer mapping

* Cuphead work

* sceKernelPollSema fix

* clang format

* fixed ngs2 lle loading and rtc lib

* draft pthreads keys implementation

* fixed return codes

* return error code if sceKernelLoadStartModule module is invalid

* re-enabled system modules and disable debug in libs.h

* Improve linux support

* fix windows build

* kernel: Rework keys

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
raphaelthegreat
fc887bf3f5 core: Rework memory manager 2024-06-10 02:13:44 +03:00
psucien
d902339867 gnmdriver: sceGnmDrawInitDefaultHardwareState175 added 2024-06-08 23:42:09 +02:00
psucien
edaeee194d libs: gnmdriver: get tessellation ring factor address 2024-06-08 01:19:52 +02:00
psucien
9ca083ee06 libs: gnmdriver: map compute queue 2024-06-08 01:19:52 +02:00
psucien
863d80c16c fix for name of the first dumped cmdb 2024-06-02 18:59:41 +02:00
psucien
f624f7749c
Fixes and QoL (#159)
* to ensure that we're not unlocking submits too early

* a final touch

* video_core: texture_cache: fix for page table corruption

* core: linker: a name for the game main thread

* libraries: gnmdriver: an option to dump application command lists

* libraries: kernel: named guest threads

* video_core: added a heuristic for determination of CB/DB surface extents

* fix for rebase leftover
2024-06-01 23:50:03 +03:00
raphaelthegreat
4d728e943d video_core: Address some feedback 2024-05-27 22:13:55 +03:00
raphaelthegreat
d59b102b6f video_core: Add image support 2024-05-27 18:25:45 +03:00