Commit graph

239 commits

Author SHA1 Message Date
kalaposfos13
c77f62a738
Detect and log if the user is using a fork (#2219)
* Added fork detection

* Fallback to "origin" if branch is not found

* Add fork names to window titles

* clang
2025-01-30 22:45:49 +02:00
tomboylover93
e805b97520
Add Vulkan debug options to the Debug tab (#2254)
Co-authored-by: DanielSvoboda <daniel.svoboda@hotmail.com>
2025-01-30 18:34:31 +01:00
Vinicius Rangel
0358271b93
Savefixes vii (#2279)
* savedata: rewrite save memory functions to handle slot id & better backup management

* savedata: auto-restore backup if needed

* safe save backup shutdown

replaced exit by quick_exit
2025-01-30 09:45:48 +02:00
squidbus
a78f8afe58
libraries: Implement libSceZlib. (#2256)
* libraries: add zlib hle skeleton/stub

* libraries: Implement libSceZlib.

* zlib: Make variables static.

---------

Co-authored-by: Nenkai <Nenkai@users.noreply.github.com>
2025-01-28 18:48:19 +02:00
Ian Carpenter
7d1631f9f4
memory_patcher: Remove hardcoded repositories when loading patches (#2241) 2025-01-26 15:46:59 -08:00
georgemoralis
a4eba8e827
stubbed webbrowserdialog,npparty (#2234)
* stubbed webbrowserdialog,npparty

* added poly's suggestions
2025-01-24 19:22:06 +02:00
DanielSvoboda
1fcfb07421
GUI: Settings improvements (#2213) 2025-01-23 00:21:52 +02:00
f3d209
adbff4056f
Added ability to change save data path (#2199)
* added ability to change save data path

* get default save data path from fs

* add copyright

* formatting
2025-01-22 12:10:35 +02:00
¥IGA
388548ba47
pad: Configurable DeadZone (#2030) 2025-01-18 16:02:02 +03:00
Quang Ngô
81ad575b22
video_core: Use adaptive mutex on Linux (#2105)
Fix performance regression with #1973 on SteamDeck
2025-01-17 23:47:38 -08:00
Vinicius Rangel
8695383d35
keep framerate stable even without vsync (#2165) 2025-01-16 21:10:17 -03:00
squidbus
b3739bea92
renderer_vulkan: Simplify debug marker settings. (#2159)
* renderer_vulkan: Simplify debug marker settings.

* liverpool: Add scope markers for graphics/compute queues.

* liverpool: Remove unneeded extra label from command buffer markers.

* vk_rasterizer: Add scopes around filtered draw passes.
2025-01-16 12:14:34 +02:00
Stephen Miller
c10f9b8269
Add libSceNpWebApi (#2150)
Includes a dummy return for sceNpWebApiInitialize, to make it return a positive value.
2025-01-15 13:19:41 +02:00
kalaposfos13
4f2f9494b0
GUI: Speed up GUI loading by caching game sizes (#2130)
* Add show game size toggle

* Fix (#7)

* Fix

I removed the gameSizeCheckBox from the 'Emulator' group and put it in 'GUI settings'
hLayoutTrophy which contains the Trophy information was inside the GUIMusicLayout, so I fixed that too.

* TR

* Use cached sizes if the feature is enabled

---------

Co-authored-by: DanielSvoboda <daniel.svoboda@hotmail.com>
2025-01-12 22:31:05 +02:00
Stephen Miller
c6ab149c56
libSceHttp2 Stubs (#2139)
* Auto-generate libSceHttp2

* Improved stub for sceHttp2Init

Needed for updated versions of Cyberpunk 2077.

Parameters are based on fpPS4, while the stub itself is based on similar stubs in our other networking libraries.

* Clang

I guess the line length calculations in the moduleGenerator are still not perfect?
2025-01-12 22:27:54 +02:00
Stephen Miller
466e071c97
Add libSceSsl2 stubs (#2132)
* Auto-generate libSceSsl2 stubs

* Copy over sceSslInit stub

* Update CMakeLists.txt

* Swap to Lib_Ssl2 log category

* Fix compile

Since libSceSsl has many functions of the same name, these functions get treated as overloaded functions and break compiling.

* Clang
2025-01-12 11:24:12 +02:00
Stephen Miller
62bbad62fc
Implement sceNpCmp functions (#2114) 2025-01-11 17:58:07 +01:00
squidbus
af8c748e9c
elf_info: Fix GCC build. (#2089) 2025-01-07 17:37:08 +02:00
kalaposfos13
4df0d9c035
Add support for true fullscreen (#2016)
* Support for true fullscreen

* clang

* Re-add mistakenly deleted line

* Size

I adjusted the size of the entire screen.
trophies font size and added a margin so it wouldn't be so spaced out.

---------

Co-authored-by: DanielSvoboda <daniel.svoboda@hotmail.com>
2025-01-07 15:30:05 +02:00
kalaposfos13
c3ecf599ad
Add motion controls toggle (#2029)
* Add motion controls toggle

* clang
2025-01-07 11:50:54 +02:00
georgemoralis
121328eced
dummy sceMouse module and change sceMouseRead to debug to reduce spam (#2074) 2025-01-06 18:45:53 +02:00
squidbus
7153bc8d8f
kernel: Check PSF for neo mode support. (#2028) 2025-01-04 00:29:09 +01:00
psucien
444016df7e
Fix for trophy decryption (#2005)
* fix for trophy decryption

* more sanity checks

* switch back to strings for simplicity

* get rid of unnecessary span
2025-01-01 19:11:30 +01:00
georgemoralis
283442b42f
Storing encryption trophy key in config.toml (#1930)
* get trophy key from toml file

* clang format fix

* get trophy key from toml file

* clang format fix

* merge fixes

* Update config.cpp
2025-01-01 12:04:51 +02:00
squidbus
48c51bd9ef
audio: Accurate audio output timing. (#1986)
* audio: Accurate audio output timing.

* audio: Handle SDL audio queue stalls.

* audio: Format info cleanup.
2024-12-31 12:38:52 +02:00
squidbus
e1cf1f500d
native_clock: Remove unused process code. (#1989) 2024-12-31 10:04:26 +02:00
polyproxy
ee974414d2
hotfix: fix fiber initialization 2024-12-28 17:43:29 +01:00
mailwl
55f78a0b94
libraries: Add libSceMove HLE skeleton (#1945)
* libraries: Add libSceMove HLE skeleton

* Fix clang-format issue
2024-12-28 12:58:37 +02:00
squidbus
333f35ef25
audio: Implement cubeb audio out backend. (#1895)
* audio: Implement cubeb audio out backend.

* cubeb_audio: Add some additional safety checks.

* cubeb_audio: Add debug logging callback.

* audioout: Refactor backend ports into class.

* pthread: Bump minimum stack size to fix cubeb crash.

* cubeb_audio: Replace output yield loop with condvar.

* common: Rename ring_buffer_base to RingBuffer.
2024-12-27 21:04:49 +02:00
georgemoralis
3a1a3fc75e 0.5.1 WIP started 2024-12-25 22:42:49 +02:00
georgemoralis
a1a98966ee retagged 0.5.0 2024-12-25 22:35:00 +02:00
georgemoralis
195929953b tagged 0.5.0 2024-12-25 22:08:43 +02:00
Daniel R.
c284cf72e1
Switch remaining CRLF terminated files to LF 2024-12-24 13:56:31 +01:00
TheTurtle
092d42e981
renderer_vulkan: Implement rectlist emulation with tessellation (#1857)
* renderer_vulkan: Implement rectlist emulation with tessellation

* clang format

* renderer_vulkan: Use tessellation for quad primitive as well

* vk_rasterizer: Handle viewport enable flags

* review

* shader_recompiler: Fix quad/rect list FS passthrough semantics.

* spirv: Bump to 1.5

* remove pragma

---------

Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2024-12-24 13:28:47 +02:00
psucien
2dc5755799 build: exclude Tracy from release builds 2024-12-22 22:51:48 +01:00
rainmakerv2
433d9459e0
Disable trophy pop-up with config setting (#1834) 2024-12-22 15:46:45 +02:00
f8ith
0931802151
compatibility_data: various fixes (#1847)
* temporarily disable status column + various fixes

* add configuration option to enable compatibility data

* clang format
2024-12-22 11:05:44 +02:00
psucien
e7c4ffe032 hot-fix: Tracy operation restored; memory leak fix as a bonus 2024-12-15 20:53:29 +01:00
psucien
0fd1ab674b
GPU processor refactoring (#1787)
* coroutine code prettification

* asc queues submission refactoring

* better asc ring context handling

* final touches and review notes

* even more simplification for context saving
2024-12-15 00:54:46 +02:00
rainmakerv2
a57ccf9112
Save main window together with config to avoid rare crash (#1772) 2024-12-14 10:18:34 +02:00
rainmakerv2
3f1061de56
Resubmit - Prevent settings from being saved when close button is pressed instead of save (#1747)
* Do not save settings when close button pressed instead of save

* Update src/common/config.h

Co-authored-by: TheTurtle <geoster3d@gmail.com>

* Revert "Update src/common/config.h"

This reverts commit 125303ea86.

---------

Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
Co-authored-by: TheTurtle <geoster3d@gmail.com>
2024-12-12 22:46:31 +02:00
rainmakerv2
14c2be8c67
Add default value for Separate Update Folder (#1735)
Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-11 14:57:11 +02:00
Vinicius Rangel
f1b23c616e
Devtools - Shader editing (#1705)
* devtools: shader editing and compiling

* devtools: patch shader at runtime

* devtools: shader editing load patch even with config disabled
2024-12-09 21:11:11 +01:00
Daniel R.
fea2593ab4
The way to Unity, pt.3 (#1681) 2024-12-08 18:30:33 +02:00
Ada Ahmed
dad5953e8c
fix: fix #1457 again by moving av_err2str to a common header (#1688) 2024-12-08 00:52:03 +02:00
Daniel R.
7ffa581d4b
The way to Unity, pt.2 (#1671) 2024-12-06 22:04:36 +01:00
Alexandre Bouvier
874508f8c2
cmake: unbundle stb (#1601) 2024-12-05 23:10:27 +02:00
Daniel R.
98f0cb65d7
The way to Unity, pt.1 (#1659) 2024-12-05 17:21:35 +01:00
Vinicius Rangel
2380f2f9c9
Virtual device abstraction (#1577)
* IOFile: removes seek limit checks when file is writable

* add virtual devices scaffold

* add stdin/out/err as virtual devices

* fixed some merging issues

* clang-fix

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-12-05 18:00:17 +02:00
Vinicius Rangel
0835dc71b3
More devtools stuff (#1637)
* devtools: memory map viewer

* devtools: batch highlight only for non-group viewer

* devtools: fix not showing entire user data

* devtools: shader debug viewer

* devtools: add more reg naming
2024-12-01 19:34:29 +01:00