kalaposfos13
c77f62a738
Detect and log if the user is using a fork ( #2219 )
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* Added fork detection
* Fallback to "origin" if branch is not found
* Add fork names to window titles
* clang
2025-01-30 22:45:49 +02:00
tomboylover93
e805b97520
Add Vulkan debug options to the Debug tab ( #2254 )
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Co-authored-by: DanielSvoboda <daniel.svoboda@hotmail.com>
2025-01-30 18:34:31 +01:00
Vinicius Rangel
0358271b93
Savefixes vii ( #2279 )
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* savedata: rewrite save memory functions to handle slot id & better backup management
* savedata: auto-restore backup if needed
* safe save backup shutdown
replaced exit by quick_exit
2025-01-30 09:45:48 +02:00
squidbus
a78f8afe58
libraries: Implement libSceZlib. ( #2256 )
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* libraries: add zlib hle skeleton/stub
* libraries: Implement libSceZlib.
* zlib: Make variables static.
---------
Co-authored-by: Nenkai <Nenkai@users.noreply.github.com>
2025-01-28 18:48:19 +02:00
Ian Carpenter
7d1631f9f4
memory_patcher: Remove hardcoded repositories when loading patches ( #2241 )
2025-01-26 15:46:59 -08:00
georgemoralis
a4eba8e827
stubbed webbrowserdialog,npparty ( #2234 )
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* stubbed webbrowserdialog,npparty
* added poly's suggestions
2025-01-24 19:22:06 +02:00
DanielSvoboda
1fcfb07421
GUI: Settings improvements ( #2213 )
2025-01-23 00:21:52 +02:00
f3d209
adbff4056f
Added ability to change save data path ( #2199 )
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* added ability to change save data path
* get default save data path from fs
* add copyright
* formatting
2025-01-22 12:10:35 +02:00
¥IGA
388548ba47
pad: Configurable DeadZone ( #2030 )
2025-01-18 16:02:02 +03:00
Quang Ngô
81ad575b22
video_core: Use adaptive mutex on Linux ( #2105 )
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Fix performance regression with #1973 on SteamDeck
2025-01-17 23:47:38 -08:00
Vinicius Rangel
8695383d35
keep framerate stable even without vsync ( #2165 )
2025-01-16 21:10:17 -03:00
squidbus
b3739bea92
renderer_vulkan: Simplify debug marker settings. ( #2159 )
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* renderer_vulkan: Simplify debug marker settings.
* liverpool: Add scope markers for graphics/compute queues.
* liverpool: Remove unneeded extra label from command buffer markers.
* vk_rasterizer: Add scopes around filtered draw passes.
2025-01-16 12:14:34 +02:00
Stephen Miller
c10f9b8269
Add libSceNpWebApi ( #2150 )
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Includes a dummy return for sceNpWebApiInitialize, to make it return a positive value.
2025-01-15 13:19:41 +02:00
kalaposfos13
4f2f9494b0
GUI: Speed up GUI loading by caching game sizes ( #2130 )
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* Add show game size toggle
* Fix (#7 )
* Fix
I removed the gameSizeCheckBox from the 'Emulator' group and put it in 'GUI settings'
hLayoutTrophy which contains the Trophy information was inside the GUIMusicLayout, so I fixed that too.
* TR
* Use cached sizes if the feature is enabled
---------
Co-authored-by: DanielSvoboda <daniel.svoboda@hotmail.com>
2025-01-12 22:31:05 +02:00
Stephen Miller
c6ab149c56
libSceHttp2 Stubs ( #2139 )
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* Auto-generate libSceHttp2
* Improved stub for sceHttp2Init
Needed for updated versions of Cyberpunk 2077.
Parameters are based on fpPS4, while the stub itself is based on similar stubs in our other networking libraries.
* Clang
I guess the line length calculations in the moduleGenerator are still not perfect?
2025-01-12 22:27:54 +02:00
Stephen Miller
466e071c97
Add libSceSsl2 stubs ( #2132 )
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* Auto-generate libSceSsl2 stubs
* Copy over sceSslInit stub
* Update CMakeLists.txt
* Swap to Lib_Ssl2 log category
* Fix compile
Since libSceSsl has many functions of the same name, these functions get treated as overloaded functions and break compiling.
* Clang
2025-01-12 11:24:12 +02:00
Stephen Miller
62bbad62fc
Implement sceNpCmp functions ( #2114 )
2025-01-11 17:58:07 +01:00
squidbus
af8c748e9c
elf_info: Fix GCC build. ( #2089 )
2025-01-07 17:37:08 +02:00
kalaposfos13
4df0d9c035
Add support for true fullscreen ( #2016 )
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* Support for true fullscreen
* clang
* Re-add mistakenly deleted line
* Size
I adjusted the size of the entire screen.
trophies font size and added a margin so it wouldn't be so spaced out.
---------
Co-authored-by: DanielSvoboda <daniel.svoboda@hotmail.com>
2025-01-07 15:30:05 +02:00
kalaposfos13
c3ecf599ad
Add motion controls toggle ( #2029 )
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* Add motion controls toggle
* clang
2025-01-07 11:50:54 +02:00
georgemoralis
121328eced
dummy sceMouse module and change sceMouseRead to debug to reduce spam ( #2074 )
2025-01-06 18:45:53 +02:00
squidbus
7153bc8d8f
kernel: Check PSF for neo mode support. ( #2028 )
2025-01-04 00:29:09 +01:00
psucien
444016df7e
Fix for trophy decryption ( #2005 )
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* fix for trophy decryption
* more sanity checks
* switch back to strings for simplicity
* get rid of unnecessary span
2025-01-01 19:11:30 +01:00
georgemoralis
283442b42f
Storing encryption trophy key in config.toml ( #1930 )
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* get trophy key from toml file
* clang format fix
* get trophy key from toml file
* clang format fix
* merge fixes
* Update config.cpp
2025-01-01 12:04:51 +02:00
squidbus
48c51bd9ef
audio: Accurate audio output timing. ( #1986 )
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* audio: Accurate audio output timing.
* audio: Handle SDL audio queue stalls.
* audio: Format info cleanup.
2024-12-31 12:38:52 +02:00
squidbus
e1cf1f500d
native_clock: Remove unused process code. ( #1989 )
2024-12-31 10:04:26 +02:00
polyproxy
ee974414d2
hotfix: fix fiber initialization
2024-12-28 17:43:29 +01:00
mailwl
55f78a0b94
libraries: Add libSceMove HLE skeleton ( #1945 )
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* libraries: Add libSceMove HLE skeleton
* Fix clang-format issue
2024-12-28 12:58:37 +02:00
squidbus
333f35ef25
audio: Implement cubeb audio out backend. ( #1895 )
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* audio: Implement cubeb audio out backend.
* cubeb_audio: Add some additional safety checks.
* cubeb_audio: Add debug logging callback.
* audioout: Refactor backend ports into class.
* pthread: Bump minimum stack size to fix cubeb crash.
* cubeb_audio: Replace output yield loop with condvar.
* common: Rename ring_buffer_base to RingBuffer.
2024-12-27 21:04:49 +02:00
georgemoralis
3a1a3fc75e
0.5.1 WIP started
2024-12-25 22:42:49 +02:00
georgemoralis
a1a98966ee
retagged 0.5.0
2024-12-25 22:35:00 +02:00
georgemoralis
195929953b
tagged 0.5.0
2024-12-25 22:08:43 +02:00
Daniel R.
c284cf72e1
Switch remaining CRLF terminated files to LF
2024-12-24 13:56:31 +01:00
TheTurtle
092d42e981
renderer_vulkan: Implement rectlist emulation with tessellation ( #1857 )
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* renderer_vulkan: Implement rectlist emulation with tessellation
* clang format
* renderer_vulkan: Use tessellation for quad primitive as well
* vk_rasterizer: Handle viewport enable flags
* review
* shader_recompiler: Fix quad/rect list FS passthrough semantics.
* spirv: Bump to 1.5
* remove pragma
---------
Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2024-12-24 13:28:47 +02:00
psucien
2dc5755799
build: exclude Tracy from release builds
2024-12-22 22:51:48 +01:00
rainmakerv2
433d9459e0
Disable trophy pop-up with config setting ( #1834 )
2024-12-22 15:46:45 +02:00
f8ith
0931802151
compatibility_data: various fixes ( #1847 )
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* temporarily disable status column + various fixes
* add configuration option to enable compatibility data
* clang format
2024-12-22 11:05:44 +02:00
psucien
e7c4ffe032
hot-fix: Tracy operation restored; memory leak fix as a bonus
2024-12-15 20:53:29 +01:00
psucien
0fd1ab674b
GPU processor refactoring ( #1787 )
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* coroutine code prettification
* asc queues submission refactoring
* better asc ring context handling
* final touches and review notes
* even more simplification for context saving
2024-12-15 00:54:46 +02:00
rainmakerv2
a57ccf9112
Save main window together with config to avoid rare crash ( #1772 )
2024-12-14 10:18:34 +02:00
rainmakerv2
3f1061de56
Resubmit - Prevent settings from being saved when close button is pressed instead of save ( #1747 )
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* Do not save settings when close button pressed instead of save
* Update src/common/config.h
Co-authored-by: TheTurtle <geoster3d@gmail.com>
* Revert "Update src/common/config.h"
This reverts commit 125303ea86
.
---------
Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
Co-authored-by: TheTurtle <geoster3d@gmail.com>
2024-12-12 22:46:31 +02:00
rainmakerv2
14c2be8c67
Add default value for Separate Update Folder ( #1735 )
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Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-11 14:57:11 +02:00
Vinicius Rangel
f1b23c616e
Devtools - Shader editing ( #1705 )
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* devtools: shader editing and compiling
* devtools: patch shader at runtime
* devtools: shader editing load patch even with config disabled
2024-12-09 21:11:11 +01:00
Daniel R.
fea2593ab4
The way to Unity, pt.3 ( #1681 )
2024-12-08 18:30:33 +02:00
Ada Ahmed
dad5953e8c
fix: fix #1457 again by moving av_err2str to a common header ( #1688 )
2024-12-08 00:52:03 +02:00
Daniel R.
7ffa581d4b
The way to Unity, pt.2 ( #1671 )
2024-12-06 22:04:36 +01:00
Alexandre Bouvier
874508f8c2
cmake: unbundle stb ( #1601 )
2024-12-05 23:10:27 +02:00
Daniel R.
98f0cb65d7
The way to Unity, pt.1 ( #1659 )
2024-12-05 17:21:35 +01:00
Vinicius Rangel
2380f2f9c9
Virtual device abstraction ( #1577 )
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* IOFile: removes seek limit checks when file is writable
* add virtual devices scaffold
* add stdin/out/err as virtual devices
* fixed some merging issues
* clang-fix
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-12-05 18:00:17 +02:00
Vinicius Rangel
0835dc71b3
More devtools stuff ( #1637 )
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* devtools: memory map viewer
* devtools: batch highlight only for non-group viewer
* devtools: fix not showing entire user data
* devtools: shader debug viewer
* devtools: add more reg naming
2024-12-01 19:34:29 +01:00