georgemoralis
dbdbb40c0b
Network libs fixes , stubs and more ( #1324 )
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* some rework on netctl calls
* added libs stubs using from RE6
* added ORBIS_NET_CTL_INFO_IP_ADDRESS case in sceNetCtlGetInfo
* added sceNetInetPton
* some dummy functions and change some functions to debug level
* clang format fix
* fix for sceNetInetPton
* posix OS fix?
* linux + macOS fixes?
* fix?
* sceSharePlayGetCurrentConnectionInfo
2024-10-11 10:37:36 +03:00
fireph
351e4861ca
Working touchpad support ( #1257 )
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* Working touchpad support
Tested on PS5 controller plugged in via USB.
* fix lint
2024-10-06 13:00:35 +03:00
georgemoralis
0ebae4ca6f
Misc Fixes 10 ( #781 )
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* libSceRazorCpu needed for gravity rush
* libSceCesCs needed for blue reflection
* clang format fix
* set scePadSetVibration to log debug
* initial sceNetCtl module implementation
* improved error codes in file system
* some intial work on netctl callbacks (helps a bit CUSA10135)
* misc
* improved callbacks handling in sceNetCtl
* small fixes
* added libSceRudp.sprx to lle modules
* draft work for npcallbacks
2024-09-11 16:48:16 +03:00
Stephen Miller
0b0c82452e
Add "support" for pad type remote control
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Needed for the Dragon Ball Xenoverse titles.
2024-09-03 19:57:24 -05:00
Xphalnos
7886761476
Reorganization of includes (Part 2)
2024-08-30 15:48:21 +02:00
counter185
bc661039c5
get rid of one space
2024-08-28 14:25:07 +02:00
counter185
2e2f3bb2c6
clang format
2024-08-28 14:22:59 +02:00
counter185
4e6e90dfb9
add touchpad support, auto reconnect
2024-08-28 13:48:50 +02:00
InvoxiPlayGames
9d59ea06c7
clang-format fix: scePadOpenExt
2024-08-28 11:10:20 +01:00
InvoxiPlayGames
550cf0188d
return proper error code for scePadOpen failure
2024-08-28 10:51:30 +01:00
InvoxiPlayGames
79e86a39fc
add support for configurable special pad type
2024-08-28 10:27:51 +01:00
Dzmitry Dubrova
9e810b7524
core: Some small pad stubs ( #424 )
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* core: Some small pad stubs
* core: handle scePadSetLightBar wrong lightbar setting
2024-08-16 20:11:55 +03:00
counter185
bb159eafb9
Basic gamepad support through SDL ( #407 )
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* Add basic gamepad support through SDL
* lightbar, vibration, code style changes
* okay fine
* one day clang format will finally pass
2024-08-13 12:54:08 +03:00
georgemoralis
425e5491a8
added setting for change language
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(reference to https://github.com/shadps4-emu/shadPS4/wiki/PS4-Modules#supported-languages for values)
2024-08-09 11:58:42 +03:00
georgemoralis
3ef69cae5e
some pad fixes (fixing metal slug 3 and risk of rain)
2024-08-09 00:02:25 +03:00
georgemoralis
816700d34d
fixed to scePadGetControllerInformation , (fixes CUSA04892 - power rangers multi user issue)
2024-08-09 00:02:25 +03:00
TheTurtle
381ba8c7a5
video_core: Implement guest buffer manager ( #373 )
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* video_core: Introduce buffer cache
* video_core: Use multi level page table for caches
* renderer_vulkan: Remove unused stream buffer
* fix build
* oops forgot optimize off
2024-08-08 15:02:10 +03:00
georgemoralis
1b6cb32b34
re-fix
2024-06-24 13:46:45 +03:00
georgemoralis
640354667e
insure we reset padData
2024-06-24 13:41:18 +03:00
georgemoralis
ad4db71e00
missing touchpad reset in scePadReadState
2024-06-24 13:26:18 +03:00
georgemoralis
0325e4795a
posix_pthread_yield , scePadGetHandle
2024-06-20 17:10:14 +03:00
georgemoralis
48d6ccd9bb
partially added analog controls
2024-06-17 12:52:25 +03:00
georgemoralis
57c65cadb8
fixes to the old pad code
2024-06-17 09:02:06 +03:00
georgemoralis
0aa29428e1
new pad module structured using modulegenerator , added common pad structures and function signatures
2024-06-17 09:02:06 +03:00
GPUCode
0a94899c86
src: Move control to input directory
2024-04-14 01:18:25 +03:00
GPUCode
5e2ac6c72b
src: Reorganize and cleanup libraries
2024-04-14 00:37:17 +03:00