// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "random.h" #include "random_error.h" #include "common/logging/log.h" #include "core/libraries/error_codes.h" #include "core/libraries/libs.h" namespace Libraries::Random { s32 PS4_SYSV_ABI sceRandomGetRandomNumber(u8* buf, std::size_t size) { LOG_TRACE(Lib_Random, "called"); if (size > SCE_RANDOM_MAX_SIZE) { return SCE_RANDOM_ERROR_INVALID; } for (auto i = 0; i < size; ++i) { buf[i] = std::rand() & 0xFF; } return ORBIS_OK; } void RegisterlibSceRandom(Core::Loader::SymbolsResolver* sym) { LIB_FUNCTION("PI7jIZj4pcE", "libSceRandom", 1, "libSceRandom", 1, 1, sceRandomGetRandomNumber); }; } // namespace Libraries::Random