// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "settings.h" namespace gui { // categories const QString general_settings = "general_settings"; const QString main_window = "main_window"; const QString game_list = "game_list"; const QString game_grid = "game_grid"; const QString favorites = "favorites"; // general const gui_value gen_checkForUpdates = gui_value(general_settings, "checkForUpdates", false); const gui_value gen_showChangeLog = gui_value(general_settings, "showChangeLog", false); const gui_value gen_updateChannel = gui_value(general_settings, "updateChannel", "Release"); const gui_value gen_recentFiles = gui_value(main_window, "recentFiles", QVariant::fromValue(QList())); const gui_value gen_guiLanguage = gui_value(general_settings, "guiLanguage", "en_US"); const gui_value gen_elfDirs = gui_value(main_window, "elfDirs", QVariant::fromValue(QList())); const gui_value gen_theme = gui_value(general_settings, "theme", 0); // main window settings const gui_value mw_geometry = gui_value(main_window, "geometry", QByteArray()); const gui_value mw_showLabelsUnderIcons = gui_value(main_window, "showLabelsUnderIcons", true); // game list settings const gui_value gl_mode = gui_value(game_list, "tableMode", 0); const gui_value gl_icon_size = gui_value(game_list, "icon_size", 36); const gui_value gl_slider_pos = gui_value(game_list, "slider_pos", 0); const gui_value gl_showBackgroundImage = gui_value(game_list, "showBackgroundImage", true); const gui_value gl_backgroundImageOpacity = gui_value(game_list, "backgroundImageOpacity", 50); const gui_value gl_playBackgroundMusic = gui_value(game_list, "playBackgroundMusic", true); const gui_value gl_backgroundMusicVolume = gui_value(game_list, "backgroundMusicVolume", 50); // game grid settings const gui_value gg_icon_size = gui_value(game_grid, "icon_size", 69); const gui_value gg_slider_pos = gui_value(game_grid, "slider_pos", 0); // favorites list const gui_value favorites_list = gui_value(favorites, "favoritesList", QVariant::fromValue(QList())); } // namespace gui class gui_settings : public settings { Q_OBJECT public: explicit gui_settings(QObject* parent = nullptr); ~gui_settings() override = default; };