// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" namespace Core::Loader { class SymbolsResolver; } namespace Libraries::Hmd { s32 PS4_SYSV_ABI sceHmdReprojectionStartMultilayer(); s32 PS4_SYSV_ABI sceHmdDistortionGet2dVrCommand(); s32 PS4_SYSV_ABI sceHmdDistortionGetCompoundEyeCorrectionCommand(); s32 PS4_SYSV_ABI sceHmdDistortionGetCorrectionCommand(); s32 PS4_SYSV_ABI sceHmdDistortionGetWideNearCorrectionCommand(); s32 PS4_SYSV_ABI sceHmdDistortionGetWorkMemoryAlign(); s32 PS4_SYSV_ABI sceHmdDistortionGetWorkMemorySize(); s32 PS4_SYSV_ABI sceHmdDistortionInitialize(); s32 PS4_SYSV_ABI sceHmdDistortionSetOutputMinColor(); s32 PS4_SYSV_ABI Func_B26430EA74FC3DC0(); s32 PS4_SYSV_ABI sceHmdClose(); s32 PS4_SYSV_ABI sceHmdGet2DEyeOffset(); s32 PS4_SYSV_ABI sceHmdGet2dVrCommand(); s32 PS4_SYSV_ABI sceHmdGetAssyError(); s32 PS4_SYSV_ABI sceHmdGetDeviceInformation(); s32 PS4_SYSV_ABI sceHmdGetDeviceInformationByHandle(); s32 PS4_SYSV_ABI sceHmdGetDistortionCorrectionCommand(); s32 PS4_SYSV_ABI sceHmdGetDistortionParams(); s32 PS4_SYSV_ABI sceHmdGetDistortionWorkMemoryAlign(); s32 PS4_SYSV_ABI sceHmdGetDistortionWorkMemorySize(); s32 PS4_SYSV_ABI sceHmdGetFieldOfView(); s32 PS4_SYSV_ABI sceHmdGetInertialSensorData(); s32 PS4_SYSV_ABI sceHmdGetWideNearDistortionCorrectionCommand(); s32 PS4_SYSV_ABI sceHmdInitialize(); s32 PS4_SYSV_ABI sceHmdInitialize315(); s32 PS4_SYSV_ABI sceHmdInternal3dAudioClose(); s32 PS4_SYSV_ABI sceHmdInternal3dAudioOpen(); s32 PS4_SYSV_ABI sceHmdInternal3dAudioSendData(); s32 PS4_SYSV_ABI sceHmdInternalAnotherScreenClose(); s32 PS4_SYSV_ABI sceHmdInternalAnotherScreenGetAudioStatus(); s32 PS4_SYSV_ABI sceHmdInternalAnotherScreenGetFadeState(); s32 PS4_SYSV_ABI sceHmdInternalAnotherScreenGetVideoStatus(); s32 PS4_SYSV_ABI sceHmdInternalAnotherScreenOpen(); s32 PS4_SYSV_ABI sceHmdInternalAnotherScreenSendAudio(); s32 PS4_SYSV_ABI sceHmdInternalAnotherScreenSendVideo(); s32 PS4_SYSV_ABI sceHmdInternalAnotherScreenSetFadeAndSwitch(); s32 PS4_SYSV_ABI sceHmdInternalBindDeviceWithUserId(); s32 PS4_SYSV_ABI sceHmdInternalCheckDeviceModelMk3(); s32 PS4_SYSV_ABI sceHmdInternalCheckS3dPassModeAvailable(); s32 PS4_SYSV_ABI sceHmdInternalCrashReportCancel(); s32 PS4_SYSV_ABI sceHmdInternalCrashReportClose(); s32 PS4_SYSV_ABI sceHmdInternalCrashReportOpen(); s32 PS4_SYSV_ABI sceHmdInternalCrashReportReadData(); s32 PS4_SYSV_ABI sceHmdInternalCrashReportReadDataSize(); s32 PS4_SYSV_ABI sceHmdInternalCreateSharedMemory(); s32 PS4_SYSV_ABI sceHmdInternalDfuCheckAfterPvt(); s32 PS4_SYSV_ABI sceHmdInternalDfuCheckPartialUpdateAvailable(); s32 PS4_SYSV_ABI sceHmdInternalDfuClose(); s32 PS4_SYSV_ABI sceHmdInternalDfuGetStatus(); s32 PS4_SYSV_ABI sceHmdInternalDfuOpen(); s32 PS4_SYSV_ABI sceHmdInternalDfuReset(); s32 PS4_SYSV_ABI sceHmdInternalDfuSend(); s32 PS4_SYSV_ABI sceHmdInternalDfuSendSize(); s32 PS4_SYSV_ABI sceHmdInternalDfuSetMode(); s32 PS4_SYSV_ABI sceHmdInternalDfuStart(); s32 PS4_SYSV_ABI sceHmdInternalEventInitialize(); s32 PS4_SYSV_ABI sceHmdInternalGetBrightness(); s32 PS4_SYSV_ABI sceHmdInternalGetCrashDumpInfo(); s32 PS4_SYSV_ABI sceHmdInternalGetDebugMode(); s32 PS4_SYSV_ABI sceHmdInternalGetDebugSocialScreenMode(); s32 PS4_SYSV_ABI sceHmdInternalGetDebugTextMode(); s32 PS4_SYSV_ABI sceHmdInternalGetDefaultLedData(); s32 PS4_SYSV_ABI sceHmdInternalGetDemoMode(); s32 PS4_SYSV_ABI sceHmdInternalGetDeviceInformation(); s32 PS4_SYSV_ABI sceHmdInternalGetDeviceInformationByHandle(); s32 PS4_SYSV_ABI sceHmdInternalGetDeviceStatus(); s32 PS4_SYSV_ABI sceHmdInternalGetEyeStatus(); s32 PS4_SYSV_ABI sceHmdInternalGetHmuOpticalParam(); s32 PS4_SYSV_ABI sceHmdInternalGetHmuPowerStatusForDebug(); s32 PS4_SYSV_ABI sceHmdInternalGetHmuSerialNumber(); s32 PS4_SYSV_ABI sceHmdInternalGetIPD(); s32 PS4_SYSV_ABI sceHmdInternalGetIpdSettingEnableForSystemService(); s32 PS4_SYSV_ABI sceHmdInternalGetPuBuildNumber(); s32 PS4_SYSV_ABI sceHmdInternalGetPuPositionParam(); s32 PS4_SYSV_ABI sceHmdInternalGetPuRevision(); s32 PS4_SYSV_ABI sceHmdInternalGetPUSerialNumber(); s32 PS4_SYSV_ABI sceHmdInternalGetPUVersion(); s32 PS4_SYSV_ABI sceHmdInternalGetRequiredPUPVersion(); s32 PS4_SYSV_ABI sceHmdInternalGetStatusReport(); s32 PS4_SYSV_ABI sceHmdInternalGetTv4kCapability(); s32 PS4_SYSV_ABI sceHmdInternalGetVirtualDisplayDepth(); s32 PS4_SYSV_ABI sceHmdInternalGetVirtualDisplayHeight(); s32 PS4_SYSV_ABI sceHmdInternalGetVirtualDisplaySize(); s32 PS4_SYSV_ABI sceHmdInternalGetVr2dData(); s32 PS4_SYSV_ABI sceHmdInternalIsCommonDlgMiniAppVr2d(); s32 PS4_SYSV_ABI sceHmdInternalIsCommonDlgVr2d(); s32 PS4_SYSV_ABI sceHmdInternalIsGameVr2d(); s32 PS4_SYSV_ABI sceHmdInternalIsMiniAppVr2d(); s32 PS4_SYSV_ABI sceHmdInternalMapSharedMemory(); s32 PS4_SYSV_ABI sceHmdInternalMirroringModeSetAspect(); s32 PS4_SYSV_ABI sceHmdInternalMirroringModeSetAspectDebug(); s32 PS4_SYSV_ABI sceHmdInternalMmapGetCount(); s32 PS4_SYSV_ABI sceHmdInternalMmapGetModeId(); s32 PS4_SYSV_ABI sceHmdInternalMmapGetSensorCalibrationData(); s32 PS4_SYSV_ABI sceHmdInternalMmapIsConnect(); s32 PS4_SYSV_ABI sceHmdInternalPushVr2dData(); s32 PS4_SYSV_ABI sceHmdInternalRegisterEventCallback(); s32 PS4_SYSV_ABI sceHmdInternalResetInertialSensor(); s32 PS4_SYSV_ABI sceHmdInternalResetLedForVrTracker(); s32 PS4_SYSV_ABI sceHmdInternalResetLedForVsh(); s32 PS4_SYSV_ABI sceHmdInternalSeparateModeClose(); s32 PS4_SYSV_ABI sceHmdInternalSeparateModeGetAudioStatus(); s32 PS4_SYSV_ABI sceHmdInternalSeparateModeGetVideoStatus(); s32 PS4_SYSV_ABI sceHmdInternalSeparateModeOpen(); s32 PS4_SYSV_ABI sceHmdInternalSeparateModeSendAudio(); s32 PS4_SYSV_ABI sceHmdInternalSeparateModeSendVideo(); s32 PS4_SYSV_ABI sceHmdInternalSetBrightness(); s32 PS4_SYSV_ABI sceHmdInternalSetCrashReportCommand(); s32 PS4_SYSV_ABI sceHmdInternalSetDebugGpo(); s32 PS4_SYSV_ABI sceHmdInternalSetDebugMode(); s32 PS4_SYSV_ABI sceHmdInternalSetDebugSocialScreenMode(); s32 PS4_SYSV_ABI sceHmdInternalSetDebugTextMode(); s32 PS4_SYSV_ABI sceHmdInternalSetDefaultLedData(); s32 PS4_SYSV_ABI sceHmdInternalSetDemoMode(); s32 PS4_SYSV_ABI sceHmdInternalSetDeviceConnection(); s32 PS4_SYSV_ABI sceHmdInternalSetForcedCrash(); s32 PS4_SYSV_ABI sceHmdInternalSetHmuPowerControl(); s32 PS4_SYSV_ABI sceHmdInternalSetHmuPowerControlForDebug(); s32 PS4_SYSV_ABI sceHmdInternalSetIPD(); s32 PS4_SYSV_ABI sceHmdInternalSetIpdSettingEnableForSystemService(); s32 PS4_SYSV_ABI sceHmdInternalSetLedOn(); s32 PS4_SYSV_ABI sceHmdInternalSetM2LedBrightness(); s32 PS4_SYSV_ABI sceHmdInternalSetM2LedOn(); s32 PS4_SYSV_ABI sceHmdInternalSetPortConnection(); s32 PS4_SYSV_ABI sceHmdInternalSetPortStatus(); s32 PS4_SYSV_ABI sceHmdInternalSetS3dPassMode(); s32 PS4_SYSV_ABI sceHmdInternalSetSidetone(); s32 PS4_SYSV_ABI sceHmdInternalSetUserType(); s32 PS4_SYSV_ABI sceHmdInternalSetVirtualDisplayDepth(); s32 PS4_SYSV_ABI sceHmdInternalSetVirtualDisplayHeight(); s32 PS4_SYSV_ABI sceHmdInternalSetVirtualDisplaySize(); s32 PS4_SYSV_ABI sceHmdInternalSetVRMode(); s32 PS4_SYSV_ABI sceHmdInternalSocialScreenGetFadeState(); s32 PS4_SYSV_ABI sceHmdInternalSocialScreenSetFadeAndSwitch(); s32 PS4_SYSV_ABI sceHmdInternalSocialScreenSetOutput(); s32 PS4_SYSV_ABI sceHmdOpen(); s32 PS4_SYSV_ABI sceHmdReprojectionAddDisplayBuffer(); s32 PS4_SYSV_ABI sceHmdReprojectionClearUserEventEnd(); s32 PS4_SYSV_ABI sceHmdReprojectionClearUserEventStart(); s32 PS4_SYSV_ABI sceHmdReprojectionDebugGetLastInfo(); s32 PS4_SYSV_ABI sceHmdReprojectionDebugGetLastInfoMultilayer(); s32 PS4_SYSV_ABI sceHmdReprojectionFinalize(); s32 PS4_SYSV_ABI sceHmdReprojectionFinalizeCapture(); s32 PS4_SYSV_ABI sceHmdReprojectionInitialize(); s32 PS4_SYSV_ABI sceHmdReprojectionInitializeCapture(); s32 PS4_SYSV_ABI sceHmdReprojectionQueryGarlicBuffAlign(); s32 PS4_SYSV_ABI sceHmdReprojectionQueryGarlicBuffSize(); s32 PS4_SYSV_ABI sceHmdReprojectionQueryOnionBuffAlign(); s32 PS4_SYSV_ABI sceHmdReprojectionQueryOnionBuffSize(); s32 PS4_SYSV_ABI sceHmdReprojectionSetCallback(); s32 PS4_SYSV_ABI sceHmdReprojectionSetDisplayBuffers(); s32 PS4_SYSV_ABI sceHmdReprojectionSetOutputMinColor(); s32 PS4_SYSV_ABI sceHmdReprojectionSetUserEventEnd(); s32 PS4_SYSV_ABI sceHmdReprojectionSetUserEventStart(); s32 PS4_SYSV_ABI sceHmdReprojectionStart(); s32 PS4_SYSV_ABI sceHmdReprojectionStart2dVr(); s32 PS4_SYSV_ABI sceHmdReprojectionStartCapture(); s32 PS4_SYSV_ABI sceHmdReprojectionStartLiveCapture(); s32 PS4_SYSV_ABI sceHmdReprojectionStartMultilayer2(); s32 PS4_SYSV_ABI sceHmdReprojectionStartWideNear(); s32 PS4_SYSV_ABI sceHmdReprojectionStartWideNearWithOverlay(); s32 PS4_SYSV_ABI sceHmdReprojectionStartWithOverlay(); s32 PS4_SYSV_ABI sceHmdReprojectionStop(); s32 PS4_SYSV_ABI sceHmdReprojectionStopCapture(); s32 PS4_SYSV_ABI sceHmdReprojectionStopLiveCapture(); s32 PS4_SYSV_ABI sceHmdReprojectionUnsetCallback(); s32 PS4_SYSV_ABI sceHmdReprojectionUnsetDisplayBuffers(); s32 PS4_SYSV_ABI sceHmdTerminate(); s32 PS4_SYSV_ABI Func_202D0D1A687FCD2F(); s32 PS4_SYSV_ABI Func_358DBF818A3D8A12(); s32 PS4_SYSV_ABI Func_5CCBADA76FE8F40E(); s32 PS4_SYSV_ABI Func_63D403167DC08CF0(); s32 PS4_SYSV_ABI Func_69383B2B4E3AEABF(); s32 PS4_SYSV_ABI Func_791560C32F4F6D68(); s32 PS4_SYSV_ABI Func_7C955961EA85B6D3(); s32 PS4_SYSV_ABI Func_9952277839236BA7(); s32 PS4_SYSV_ABI Func_9A276E739E54EEAF(); s32 PS4_SYSV_ABI Func_9E501994E289CBE7(); s32 PS4_SYSV_ABI Func_A31A0320D80EAD99(); s32 PS4_SYSV_ABI Func_A31F4DA8B3BD2E12(); s32 PS4_SYSV_ABI Func_A92D7C23AC364993(); s32 PS4_SYSV_ABI Func_ADCCC25CB876FDBE(); s32 PS4_SYSV_ABI Func_B16652641FE69F0E(); s32 PS4_SYSV_ABI Func_B614F290B67FB59B(); s32 PS4_SYSV_ABI Func_B9A6FA0735EC7E49(); s32 PS4_SYSV_ABI Func_FC193BD653F2AF2E(); s32 PS4_SYSV_ABI Func_FF2E0E53015FE231(); void RegisterlibSceHmd(Core::Loader::SymbolsResolver* sym); } // namespace Libraries::Hmd