#include #include #include "system_service.h" namespace Emulator::HLE::Libraries::LibSystemService { s32 PS4_SYSV_ABI sceSystemServiceHideSplashScreen() { // dummy return SCE_OK; } void libSystemService_Register(SymbolsResolver* sym) { LIB_FUNCTION("Vo5V8KAwCmk", "libSceSystemService", 1, "libSceSystemService", 1, 1, sceSystemServiceHideSplashScreen); } }; // namespace Emulator::HLE::Libraries::LibUserService