shadPS4/src/shader_recompiler
Stephen Miller 09ce12a868
shader_recompiler: Add more opcodes (#802)
* Implement some missing shader opcodes

Implements TBUFFER_STORE_FORMAT_XYZW, IMAGE_SAMPLE_CD, and IMAGE_GATHER4_C_LZ.

These are seen in https://github.com/shadps4-emu/shadPS4/issues/496.

* Implement IMAGE_STORE_MIP

Not sure if this is the right way to do this, let me know if this needs changing.

* Revert "Implement IMAGE_STORE_MIP"

This reverts commit cff78b5924.
2024-09-06 23:51:20 +03:00
..
backend Implement V_MOVREL variants (#745) 2024-09-06 23:47:47 +03:00
frontend shader_recompiler: Add more opcodes (#802) 2024-09-06 23:51:20 +03:00
ir Implement V_MOVREL variants (#745) 2024-09-06 23:47:47 +03:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
info.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
params.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
profile.h shader_recompiler: Small instruction parsing refactor/bugfixes (#340) 2024-07-30 23:32:40 +02:00
recompiler.cpp shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
recompiler.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
runtime_info.h Implement V_MOVREL variants (#745) 2024-09-06 23:47:47 +03:00
specialization.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00