shadPS4/src/common/config.h
TheTurtle 0d6edaa0a0
Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread

* liverpool: Better sync for CPU flips

* driver: Make flip blocking

* videoout: Proper flip rate and vblank management

* config: Add vblank divider option

* clang format

* videoout: added `sceVideoOutWaitVblank`

* clang format

* vk_scheduler: Silly merge conflict

* externals: Add renderdoc API

* clang format

* reuse

* rdoc: manual capture trigger

* clang fmt

---------

Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00

67 lines
1.7 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <filesystem>
#include <vector>
#include "types.h"
namespace Config {
void load(const std::filesystem::path& path);
void save(const std::filesystem::path& path);
bool isNeoMode();
bool isFullscreenMode();
std::string getLogFilter();
std::string getLogType();
u32 getScreenWidth();
u32 getScreenHeight();
s32 getGpuId();
bool debugDump();
bool isLleLibc();
bool showSplash();
bool nullGpu();
bool dumpShaders();
bool dumpPM4();
bool isRdocEnabled();
u32 vblankDiv();
bool vkValidationEnabled();
bool vkValidationSyncEnabled();
// Gui
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h);
void setGameInstallDir(const std::string& dir);
void setMainWindowTheme(u32 theme);
void setIconSize(u32 size);
void setIconSizeGrid(u32 size);
void setSliderPositon(u32 pos);
void setSliderPositonGrid(u32 pos);
void setTableMode(u32 mode);
void setMainWindowWidth(u32 width);
void setMainWindowHeight(u32 height);
void setPkgViewer(std::vector<std::string> pkgList);
void setElfViewer(std::vector<std::string> elfList);
void setRecentFiles(std::vector<std::string> recentFiles);
u32 getMainWindowGeometryX();
u32 getMainWindowGeometryY();
u32 getMainWindowGeometryW();
u32 getMainWindowGeometryH();
std::string getGameInstallDir();
u32 getMainWindowTheme();
u32 getIconSize();
u32 getIconSizeGrid();
u32 getSliderPositon();
u32 getSliderPositonGrid();
u32 getTableMode();
u32 getMainWindowWidth();
u32 getMainWindowHeight();
std::vector<std::string> getPkgViewer();
std::vector<std::string> getElfViewer();
std::vector<std::string> getRecentFiles();
}; // namespace Config