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* shader_recompiler: Define fragment output type based on number format. * shader_recompiler: Fix GetAttribute SPIR-V output type. * shader_recompiler: Don't bitcast on SetAttribute unless integer target. |
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.. | ||
backend | ||
frontend | ||
ir | ||
exception.h | ||
info.h | ||
params.h | ||
profile.h | ||
recompiler.cpp | ||
recompiler.h | ||
runtime_info.h | ||
specialization.h |