shadPS4/src/video_core/renderer_vulkan
Quang Ngô 1bc27135e3
renderer_vulkan: fix deadlock when resizing the SDL window (#1860)
* renderer_vulkan: Fix deadlock when resizing the SDL window

* Address review comment
2024-12-29 13:22:35 +02:00
..
liverpool_to_vk.cpp renderer_vulkan: Implement rectlist emulation with tessellation (#1857) 2024-12-24 13:28:47 +02:00
liverpool_to_vk.h renderer_vulkan: Implement rectlist emulation with tessellation (#1857) 2024-12-24 13:28:47 +02:00
vk_common.cpp use ComPtr in gui_context_menus.h (#719) 2024-09-25 18:39:04 +03:00
vk_common.h mac: Choose whether system Vulkan is needed at runtime. (#1780) 2024-12-17 15:04:19 +02:00
vk_compute_pipeline.cpp shader_recompiler: Rework image read/write emit. (#1819) 2024-12-25 01:13:32 +02:00
vk_compute_pipeline.h Devtools - Shader editing (#1705) 2024-12-09 21:11:11 +01:00
vk_descriptor_update_queue.cpp video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_descriptor_update_queue.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_graphics_pipeline.cpp renderer_vulkan: Make sure at least one viewport is set (#1859) 2024-12-25 16:05:51 +02:00
vk_graphics_pipeline.h renderer_vulkan: Simplify depth pipeline state and move stencil to dynamic state. (#1854) 2024-12-24 13:45:11 +02:00
vk_instance.cpp vk_instance: Add additional fallback for missing D16UnormS8Uint. (#1810) 2024-12-18 07:56:08 +02:00
vk_instance.h texture_cache: Enable anisotropic filtering (#1872) 2024-12-27 16:47:26 +02:00
vk_master_semaphore.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_master_semaphore.h Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
vk_pipeline_cache.cpp Devtools IV (#1910) 2024-12-26 23:08:47 +02:00
vk_pipeline_cache.h Devtools IV (#1910) 2024-12-26 23:08:47 +02:00
vk_pipeline_common.cpp Image binding and texture cache interface refactor (1/2) (#1481) 2024-11-24 17:07:51 +01:00
vk_pipeline_common.h Tessellation (#1528) 2024-12-14 12:56:17 +02:00
vk_platform.cpp vk_platform: Enable MoltenVK debug if crash diagnostics is enabled. (#1887) 2024-12-27 16:46:31 +02:00
vk_platform.h vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_presenter.cpp renderer_vulkan: fix deadlock when resizing the SDL window (#1860) 2024-12-29 13:22:35 +02:00
vk_presenter.h Devtools - Shader editing (#1705) 2024-12-09 21:11:11 +01:00
vk_rasterizer.cpp renderer_vulkan: Make sure at least one viewport is set (#1859) 2024-12-25 16:05:51 +02:00
vk_rasterizer.h Clear color attachment if FCE was invoked before any draws (#1851) 2024-12-22 18:12:43 +01:00
vk_resource_pool.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_resource_pool.h video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00
vk_scheduler.cpp build: exclude Tracy from release builds 2024-12-22 22:51:48 +01:00
vk_scheduler.h vk_rasterizer: Fix stencil clears (#1840) 2024-12-22 02:49:42 +02:00
vk_shader_hle.cpp GPU processor refactoring (#1787) 2024-12-15 00:54:46 +02:00
vk_shader_hle.h GPU processor refactoring (#1787) 2024-12-15 00:54:46 +02:00
vk_shader_util.cpp renderer_vulkan: Implement rectlist emulation with tessellation (#1857) 2024-12-24 13:28:47 +02:00
vk_shader_util.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_swapchain.cpp renderer_vulkan: fix deadlock when resizing the SDL window (#1860) 2024-12-29 13:22:35 +02:00
vk_swapchain.h Handle swapchain recreation (#1830) 2024-12-23 16:21:48 +02:00