.. |
liverpool_to_vk.cpp
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renderer_vulkan: Implement rectlist emulation with tessellation (#1857)
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2024-12-24 13:28:47 +02:00 |
liverpool_to_vk.h
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renderer_vulkan: Implement rectlist emulation with tessellation (#1857)
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2024-12-24 13:28:47 +02:00 |
vk_common.cpp
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use ComPtr in gui_context_menus.h (#719)
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2024-09-25 18:39:04 +03:00 |
vk_common.h
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mac: Choose whether system Vulkan is needed at runtime. (#1780)
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2024-12-17 15:04:19 +02:00 |
vk_compute_pipeline.cpp
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shader_recompiler: Rework image read/write emit. (#1819)
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2024-12-25 01:13:32 +02:00 |
vk_compute_pipeline.h
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Devtools - Shader editing (#1705)
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2024-12-09 21:11:11 +01:00 |
vk_descriptor_update_queue.cpp
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video_core: Rewrite vulkan and videoout
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2024-04-14 17:10:40 +03:00 |
vk_descriptor_update_queue.h
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video_core: Rewrite vulkan and videoout
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2024-04-14 17:10:40 +03:00 |
vk_graphics_pipeline.cpp
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renderer_vulkan: Make sure at least one viewport is set (#1859)
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2024-12-25 16:05:51 +02:00 |
vk_graphics_pipeline.h
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renderer_vulkan: Simplify depth pipeline state and move stencil to dynamic state. (#1854)
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2024-12-24 13:45:11 +02:00 |
vk_instance.cpp
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vk_instance: Add additional fallback for missing D16UnormS8Uint. (#1810)
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2024-12-18 07:56:08 +02:00 |
vk_instance.h
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texture_cache: Enable anisotropic filtering (#1872)
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2024-12-27 16:47:26 +02:00 |
vk_master_semaphore.cpp
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vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995)
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2024-09-25 12:19:38 +03:00 |
vk_master_semaphore.h
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Move presentation to separate thread/improve sync (#303)
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2024-07-28 15:54:09 +02:00 |
vk_pipeline_cache.cpp
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Devtools IV (#1910)
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2024-12-26 23:08:47 +02:00 |
vk_pipeline_cache.h
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Devtools IV (#1910)
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2024-12-26 23:08:47 +02:00 |
vk_pipeline_common.cpp
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Image binding and texture cache interface refactor (1/2) (#1481)
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2024-11-24 17:07:51 +01:00 |
vk_pipeline_common.h
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Tessellation (#1528)
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2024-12-14 12:56:17 +02:00 |
vk_platform.cpp
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vk_platform: Enable MoltenVK debug if crash diagnostics is enabled. (#1887)
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2024-12-27 16:46:31 +02:00 |
vk_platform.h
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vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995)
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2024-09-25 12:19:38 +03:00 |
vk_presenter.cpp
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renderer_vulkan: fix deadlock when resizing the SDL window (#1860)
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2024-12-29 13:22:35 +02:00 |
vk_presenter.h
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Devtools - Shader editing (#1705)
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2024-12-09 21:11:11 +01:00 |
vk_rasterizer.cpp
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renderer_vulkan: Make sure at least one viewport is set (#1859)
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2024-12-25 16:05:51 +02:00 |
vk_rasterizer.h
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Clear color attachment if FCE was invoked before any draws (#1851)
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2024-12-22 18:12:43 +01:00 |
vk_resource_pool.cpp
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vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995)
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2024-09-25 12:19:38 +03:00 |
vk_resource_pool.h
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video_core: Add fallback path for pipelines with more than 32 bindings (#837)
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2024-09-10 20:54:39 +03:00 |
vk_scheduler.cpp
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build: exclude Tracy from release builds
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2024-12-22 22:51:48 +01:00 |
vk_scheduler.h
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vk_rasterizer: Fix stencil clears (#1840)
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2024-12-22 02:49:42 +02:00 |
vk_shader_hle.cpp
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GPU processor refactoring (#1787)
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2024-12-15 00:54:46 +02:00 |
vk_shader_hle.h
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GPU processor refactoring (#1787)
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2024-12-15 00:54:46 +02:00 |
vk_shader_util.cpp
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renderer_vulkan: Implement rectlist emulation with tessellation (#1857)
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2024-12-24 13:28:47 +02:00 |
vk_shader_util.h
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video_core: Rewrite vulkan and videoout
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2024-04-14 17:10:40 +03:00 |
vk_swapchain.cpp
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renderer_vulkan: fix deadlock when resizing the SDL window (#1860)
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2024-12-29 13:22:35 +02:00 |
vk_swapchain.h
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Handle swapchain recreation (#1830)
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2024-12-23 16:21:48 +02:00 |