shadPS4/src/shader_recompiler
2025-01-15 16:45:02 +01:00
..
backend shader_recompiler: Remove AMD native CubeFaceCoord. (#2129) 2025-01-11 13:57:49 -08:00
frontend Fix V_FRACT_F64 (#2156) 2025-01-15 16:45:02 +01:00
ir shader_recompiler: Remove AMD native CubeFaceCoord. (#2129) 2025-01-11 13:57:49 -08:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
info.h shader_recompiler: Improvements to array and cube handling. (#2083) 2025-01-10 10:48:12 +02:00
params.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
profile.h shader_recompiler: Improvements to array and cube handling. (#2083) 2025-01-10 10:48:12 +02:00
recompiler.cpp ir: Add heuristic based LDS barrier pass (#1801) 2024-12-19 10:18:28 +02:00
recompiler.h Tessellation (#1528) 2024-12-14 12:56:17 +02:00
runtime_info.h video_core: Implement conversion for uncommon/unsupported number formats. (#2047) 2025-01-07 12:21:49 +02:00
specialization.h shader_recompiler: Fix some image view type issues. (#2118) 2025-01-10 12:35:03 -08:00