shadPS4/src/qt_gui/game_grid_frame.h
¥IGA 0c5b91e1fb
Warnings fixes (#541)
* Warnings fixes

* Warnings fixes
2024-08-23 22:38:55 +03:00

40 lines
1,000 B
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QScrollBar>
#include "common/config.h"
#include "game_info.h"
#include "game_list_utils.h"
#include "gui_context_menus.h"
class GameGridFrame : public QTableWidget {
Q_OBJECT
Q_SIGNALS:
void GameGridFrameClosed();
public Q_SLOTS:
void SetGridBackgroundImage(int row, int column);
void RefreshGridBackgroundImage();
private:
QImage backgroundImage;
GameListUtils m_game_list_utils;
GuiContextMenus m_gui_context_menus;
std::shared_ptr<GameInfoClass> m_game_info;
std::shared_ptr<QVector<GameInfo>> m_games_shared;
public:
explicit GameGridFrame(std::shared_ptr<GameInfoClass> game_info_get, QWidget* parent = nullptr);
void PopulateGameGrid(QVector<GameInfo> m_games, bool fromSearch);
bool cellClicked = false;
int icon_size;
int windowWidth;
int crtRow;
int crtColumn;
int columnCnt;
};