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* libSceRazorCpu needed for gravity rush * libSceCesCs needed for blue reflection * clang format fix * set scePadSetVibration to log debug * initial sceNetCtl module implementation * improved error codes in file system * some intial work on netctl callbacks (helps a bit CUSA10135) * misc * improved callbacks handling in sceNetCtl * small fixes * added libSceRudp.sprx to lle modules * draft work for npcallbacks |
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np_manager.cpp | ||
np_manager.h |