mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-06-04 01:33:20 +00:00
* Use filesystem::path whenever possible, remove fs::path::string * My hatred for Windows grows with every passing day * More Qt stuff * custom u8string formatter for fmt library * Use u8string for imgui * Fix toml errors hopefully * Fix not printing issue * Oh and on SDL * I hate Windows even more today * fix toml reading utf-8 paths also small fix for fmt::UTF * Formatting * Fix QT path to run games * Fix path logging in save data * Fix trophy path handling * Update game_list_frame.cpp fixed snd0path * Update main_window.cpp fix snd0path * Update main_window.cpp * paths finally fixed * git info in WIP versions title --------- Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev> Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/config.h"
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#include "common/memory_patcher.h"
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#include "core/file_sys/fs.h"
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#include "emulator.h"
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#include "game_install_dialog.h"
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#include "main_window.h"
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#ifdef _WIN32
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#include <windows.h>
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#endif
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// Custom message handler to ignore Qt logs
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void customMessageHandler(QtMsgType, const QMessageLogContext&, const QString&) {}
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int main(int argc, char* argv[]) {
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#ifdef _WIN32
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SetConsoleOutputCP(CP_UTF8);
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#endif
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QApplication a(argc, argv);
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// Load configurations and initialize Qt application
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const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
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Config::load(user_dir / "config.toml");
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// Check if elf or eboot.bin path was passed as a command line argument
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bool has_command_line_argument = argc > 1;
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// Check if the game install directory is set
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if (Config::getGameInstallDir().empty() && !has_command_line_argument) {
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GameInstallDialog dlg;
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dlg.exec();
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}
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// Ignore Qt logs
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qInstallMessageHandler(customMessageHandler);
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// Initialize the main window
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MainWindow* m_main_window = new MainWindow(nullptr);
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m_main_window->Init();
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// Check for command line arguments
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if (has_command_line_argument) {
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Core::Emulator emulator;
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for (int i = 0; i < argc; i++) {
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std::string curArg = argv[i];
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if (curArg == "-p") {
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std::string patchFile = argv[i + 1];
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MemoryPatcher::patchFile = patchFile;
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}
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}
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emulator.Run(argv[1]);
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}
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// Run the Qt application
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return a.exec();
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}
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