shadPS4/src
kalaposfos13 4df0d9c035
Add support for true fullscreen (#2016)
* Support for true fullscreen

* clang

* Re-add mistakenly deleted line

* Size

I adjusted the size of the entire screen.
trophies font size and added a margin so it wouldn't be so spaced out.

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Co-authored-by: DanielSvoboda <daniel.svoboda@hotmail.com>
2025-01-07 15:30:05 +02:00
..
common Add support for true fullscreen (#2016) 2025-01-07 15:30:05 +02:00
core dummy sceMouse module and change sceMouseRead to debug to reduce spam (#2074) 2025-01-06 18:45:53 +02:00
images Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
imgui The way to Unity, pt.3 (#1681) 2024-12-08 18:30:33 +02:00
input Add motion controls toggle (#2029) 2025-01-07 11:50:54 +02:00
qt_gui Add support for true fullscreen (#2016) 2025-01-07 15:30:05 +02:00
shader_recompiler video_core: Implement conversion for uncommon/unsupported number formats. (#2047) 2025-01-07 12:21:49 +02:00
video_core video_core: Implement conversion for uncommon/unsupported number formats. (#2047) 2025-01-07 12:21:49 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp kernel: Check PSF for neo mode support. (#2028) 2025-01-04 00:29:09 +01:00
emulator.h Loading font libs from title id folder (#1448) 2024-10-31 16:08:34 +02:00
main.cpp Add support for true fullscreen (#2016) 2025-01-07 15:30:05 +02:00
sdl_window.cpp Add support for true fullscreen (#2016) 2025-01-07 15:30:05 +02:00
sdl_window.h Devtools - Shader editing (#1705) 2024-12-09 21:11:11 +01:00
shadps4.qrc Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00