shadPS4/src/shader_recompiler
squidbus 3f949d2b6c
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amdgpu: Handle 32-bit Unorm formats. (#2974)
2025-05-22 03:16:20 -07:00
..
backend shader_recompiler: Fix buffer type reading from step rate attribute. (#2973) 2025-05-22 03:03:24 -07:00
frontend Avoid post-increment of SGPR in S_*_LOAD_DWORD (#2928) 2025-05-13 14:31:14 -07:00
ir amdgpu: Handle 32-bit Unorm formats. (#2974) 2025-05-22 03:16:20 -07:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
info.h shader_recompiler: Always mark buffers as storage buffers. (#2914) 2025-05-12 10:46:40 -07:00
params.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
profile.h Implement IMAGE_ATOMIC_FMIN and IMAGE_ATOMIC_FMAX for 32bit floats (#2820) 2025-04-30 11:42:08 -07:00
recompiler.cpp shader_recompiler: Add lowering pass for when 64-bit float is unsupported. (#2858) 2025-04-28 00:04:16 -07:00
recompiler.h Tessellation (#1528) 2024-12-14 12:56:17 +02:00
runtime_info.h shader_recompiler: Widen num_conversion bitfield (#2886) 2025-05-06 17:11:32 -07:00
specialization.h Specialize vertex attributes on dst_sel (#2580) 2025-03-02 19:17:11 -08:00