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* feat: Audio3d * feat: Audio3d * audio3d: disable output * audio3d: Implement central Audio3d output. * audio3d: Ignore AudioOut already initialized error. * audio3d: Convert and retain sample buffers when queued. * audio3d: Treat object audio as single channel. * audio3d: Clean up. --------- Co-authored-by: auser1337 <154299690+auser1337@users.noreply.github.com> |
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audio3d.cpp | ||
audio3d.h | ||
audio3d_error.h |