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* Error return on sceNpGetAccountIdA Confirmed through hardware testing, this returns ORBIS_NP_ERROR_SIGNED_OUT on a signed out console. Parameters are based on fpPS4 code. * Fix compile * Move errors to separate file * Cleanup function headers Swaps user_ids to use our OrbisUserServiceUserId type, and fixes parameter names to align with our coding standards. * Add proper parameter checks * Implement sceNpGetAccountId This function takes an online_id, uses an NpManager function to get the user_id, then uses that user_id to perform the same internal functions as sceNpGetAccountIdA. * Implement sceNpHasSignedUp * Fix sceNpGetAccountId Further hardware testing shows that these always write 0 to account_id when failing. * Update np_manager.cpp |
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.. | ||
common | ||
core | ||
images | ||
imgui | ||
input | ||
qt_gui | ||
shader_recompiler | ||
video_core | ||
.clang-format | ||
emulator.cpp | ||
emulator.h | ||
main.cpp | ||
sdl_window.cpp | ||
sdl_window.h | ||
shadps4.qrc | ||
shadps4.rc |