.. |
liverpool_to_vk.cpp
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video_core: Implement conversion for uncommon/unsupported number formats. (#2047)
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2025-01-07 12:21:49 +02:00 |
liverpool_to_vk.h
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shader_recompiler: Add swizzle support for unsupported formats. (#1869)
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2024-12-31 06:14:47 +02:00 |
vk_common.cpp
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use ComPtr in gui_context_menus.h (#719)
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2024-09-25 18:39:04 +03:00 |
vk_common.h
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mac: Choose whether system Vulkan is needed at runtime. (#1780)
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2024-12-17 15:04:19 +02:00 |
vk_compute_pipeline.cpp
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shader_recompiler: Improvements to array and cube handling. (#2083)
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2025-01-10 10:48:12 +02:00 |
vk_compute_pipeline.h
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Devtools - Shader editing (#1705)
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2024-12-09 21:11:11 +01:00 |
vk_descriptor_update_queue.cpp
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video_core: Rewrite vulkan and videoout
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2024-04-14 17:10:40 +03:00 |
vk_descriptor_update_queue.h
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video_core: Rewrite vulkan and videoout
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2024-04-14 17:10:40 +03:00 |
vk_graphics_pipeline.cpp
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hotfix: Check correct template for setting binding divisor.
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2025-01-10 15:59:20 -08:00 |
vk_graphics_pipeline.h
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renderer_vulkan: Simplify vertex binding logic and properly handle null buffers. (#2104)
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2025-01-10 10:52:12 +02:00 |
vk_instance.cpp
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shader_recompiler: Improvements to array and cube handling. (#2083)
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2025-01-10 10:48:12 +02:00 |
vk_instance.h
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shader_recompiler: Improvements to array and cube handling. (#2083)
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2025-01-10 10:48:12 +02:00 |
vk_master_semaphore.cpp
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vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995)
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2024-09-25 12:19:38 +03:00 |
vk_master_semaphore.h
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Move presentation to separate thread/improve sync (#303)
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2024-07-28 15:54:09 +02:00 |
vk_pipeline_cache.cpp
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renderer_vulkan: Simplify vertex binding logic and properly handle null buffers. (#2104)
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2025-01-10 10:52:12 +02:00 |
vk_pipeline_cache.h
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Devtools IV (#1910)
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2024-12-26 23:08:47 +02:00 |
vk_pipeline_common.cpp
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renderer_vulkan: Add debug names to pipelines. (#2069)
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2025-01-06 15:31:25 +02:00 |
vk_pipeline_common.h
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renderer_vulkan: Add debug names to pipelines. (#2069)
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2025-01-06 15:31:25 +02:00 |
vk_platform.cpp
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vk_platform: Fix incorrect type for MVK debug flag. (#1993)
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2024-12-31 12:38:30 +02:00 |
vk_platform.h
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vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995)
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2024-09-25 12:19:38 +03:00 |
vk_presenter.cpp
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texture_cache: slight detilers refactoring (#2036)
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2025-01-03 21:42:23 +01:00 |
vk_presenter.h
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Devtools - Shader editing (#1705)
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2024-12-09 21:11:11 +01:00 |
vk_rasterizer.cpp
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renderer_vulkan: Simplify vertex binding logic and properly handle null buffers. (#2104)
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2025-01-10 10:52:12 +02:00 |
vk_rasterizer.h
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bump up vector size to 64 in image_info and image_binding (#2055)
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2025-01-05 00:02:37 +02:00 |
vk_resource_pool.cpp
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vk_resource_pool: Handle eErrorFragmentedPool. (#2071)
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2025-01-06 15:31:45 +02:00 |
vk_resource_pool.h
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video_core: Add fallback path for pipelines with more than 32 bindings (#837)
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2024-09-10 20:54:39 +03:00 |
vk_scheduler.cpp
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build: exclude Tracy from release builds
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2024-12-22 22:51:48 +01:00 |
vk_scheduler.h
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vk_rasterizer: Fix stencil clears (#1840)
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2024-12-22 02:49:42 +02:00 |
vk_shader_hle.cpp
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GPU processor refactoring (#1787)
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2024-12-15 00:54:46 +02:00 |
vk_shader_hle.h
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GPU processor refactoring (#1787)
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2024-12-15 00:54:46 +02:00 |
vk_shader_util.cpp
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renderer_vulkan: Implement rectlist emulation with tessellation (#1857)
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2024-12-24 13:28:47 +02:00 |
vk_shader_util.h
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video_core: Rewrite vulkan and videoout
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2024-04-14 17:10:40 +03:00 |
vk_swapchain.cpp
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renderer_vulkan: fix deadlock when resizing the SDL window (#1860)
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2024-12-29 13:22:35 +02:00 |
vk_swapchain.h
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Handle swapchain recreation (#1830)
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2024-12-23 16:21:48 +02:00 |