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* video_core: Compile shader permutations * spirv: Only specific storage image format for atomics * ir: Avoid cube coord patching for storage image * spirv: Fix default attributes * data_share: Add more instructions * video_core: Query storage flag with runtime state * kernel: Use std::list for semaphore * video_core: Use texture buffers for untyped format load/store * buffer_cache: Limit view usage * vk_pipeline_cache: Fix invalid iterator * image_view: Reduce log spam when alpha=1 in storage swizzle * video_core: More features and proper spirv feature detection * video_core: Attempt no2 for specialization * spirv: Remove conflict * vk_shader_cache: Small cleanup |
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.. | ||
constant_propagation_pass.cpp | ||
dead_code_elimination_pass.cpp | ||
identity_removal_pass.cpp | ||
ir_passes.h | ||
lower_shared_mem_to_registers.cpp | ||
resource_tracking_pass.cpp | ||
shader_info_collection_pass.cpp | ||
ssa_rewrite_pass.cpp |