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75 lines
1.8 KiB
C++
75 lines
1.8 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <functional>
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#include "common/polyfill_thread.h"
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#include "core/libraries/kernel/threads/pthread.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Libraries::Kernel {
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int PS4_SYSV_ABI posix_pthread_attr_init(PthreadAttrT* attr);
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int PS4_SYSV_ABI posix_pthread_attr_destroy(PthreadAttrT* attr);
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int PS4_SYSV_ABI posix_pthread_create(PthreadT* thread, const PthreadAttrT* attr,
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PthreadEntryFunc start_routine, void* arg);
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int PS4_SYSV_ABI posix_pthread_join(PthreadT pthread, void** thread_return);
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void RegisterThreads(Core::Loader::SymbolsResolver* sym);
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class Thread {
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public:
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explicit Thread() = default;
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~Thread() {
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Stop();
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}
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void Run(std::function<void(std::stop_token)>&& func) {
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this->func = std::move(func);
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PthreadAttrT attr{};
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posix_pthread_attr_init(&attr);
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posix_pthread_create(&thread, &attr, HOST_CALL(RunWrapper), this);
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posix_pthread_attr_destroy(&attr);
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}
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void Join() {
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if (thread) {
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posix_pthread_join(thread, nullptr);
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thread = nullptr;
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}
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}
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bool Joinable() const {
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return thread != nullptr;
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}
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void Stop() {
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if (Joinable()) {
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stop.request_stop();
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Join();
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}
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thread = nullptr;
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func = nullptr;
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stop = std::stop_source{};
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}
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static void* PS4_SYSV_ABI RunWrapper(void* arg) {
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Thread* thr = (Thread*)arg;
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thr->func(thr->stop.get_token());
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return nullptr;
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}
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private:
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PthreadT thread{};
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std::function<void(std::stop_token)> func;
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std::stop_source stop;
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};
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} // namespace Libraries::Kernel
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