shadPS4/src/core/file_format
ElBread3 6fc7b3993d
Minor Fixes for Separate Update Folder (#1387)
* description + string fixes

* fix use condition

* clang format

* updates now fully extract to game update folder

* don't guarantee the overwrite game condition
2024-10-15 22:29:27 +03:00
..
pfs.h file formats and qt (#88) 2024-03-01 00:00:35 +02:00
pkg.cpp Minor Fixes for Separate Update Folder (#1387) 2024-10-15 22:29:27 +03:00
pkg.h Fix path bugs & wrap seeks in an if (#1154) 2024-09-30 12:42:59 +03:00
pkg_type.cpp file formats and qt (#88) 2024-03-01 00:00:35 +02:00
pkg_type.h file formats and qt (#88) 2024-03-01 00:00:35 +02:00
playgo_chunk.cpp Added const reference params if possible, removed less 16 size 2024-08-22 02:56:01 +03:00
playgo_chunk.h Added const reference params if possible, removed less 16 size 2024-08-22 02:56:01 +03:00
psf.cpp SaveDataLib: use param.sfo to store max_blocks instead of txt (#1287) 2024-10-08 09:16:06 +03:00
psf.h SaveDataLib: use param.sfo to store max_blocks instead of txt (#1287) 2024-10-08 09:16:06 +03:00
splash.cpp Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00
splash.h Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00
trp.cpp Some nits and fixes on paths (#1190) 2024-10-02 07:18:00 +03:00
trp.h trp data extracts to game_data/serial instead of folder name (#1194) 2024-10-02 06:37:43 +03:00