shadPS4/src/core/libraries/playgo/playgo.cpp
TheTurtle 76b4da6212
video_core: Various small improvements and bug fixes (#2525)
* ir_passes: Add barrier at end of block too

* vk_platform: Always assign names to resources

* texture_cache: Better overlap handling

* liverpool: Avoid resuming ce_task when its finished

* spirv_quad_rect: Skip default attributes

Fixes some crashes

* memory: Improve buffer size clamping

* liverpool: Relax binary header validity check

* liverpool: Stub SetPredication with a warning

* Better than outright crash

* emit_spirv: Implement round to zero mode

* liverpool: queue::pop takes the front element

* image_info: Remove obsolete assert

The old code assumed the mip only had 1 layer thus a right overlap could not return mip 0. But with the new path we handle images that are both mip-mapped and multi-layer, thus this can happen

* tile_manager: Fix size calculation

* spirv_quad_rect: Skip default attributes

---------

Co-authored-by: poly <47796739+polybiusproxy@users.noreply.github.com>
Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2025-02-24 14:31:12 +02:00

409 lines
13 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/file_format/playgo_chunk.h"
#include "core/file_sys/fs.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/system/systemservice.h"
#include "playgo.h"
namespace Libraries::PlayGo {
static constexpr OrbisPlayGoHandle PlaygoHandle = 1;
static std::unique_ptr<PlaygoFile> playgo;
s32 PS4_SYSV_ABI sceDbgPlayGoRequestNextChunk() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceDbgPlayGoSnapshot() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoClose(OrbisPlayGoHandle handle) {
LOG_INFO(Lib_PlayGo, "called");
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetChunkId(OrbisPlayGoHandle handle, OrbisPlayGoChunkId* outChunkIdList,
u32 numberOfEntries, u32* outEntries) {
LOG_INFO(Lib_PlayGo, "called");
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (outEntries == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (outChunkIdList != nullptr && numberOfEntries == 0) {
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
}
if (playgo->GetPlaygoHeader().file_size == 0) {
*outEntries = 0;
return ORBIS_OK;
}
if (outChunkIdList == nullptr) {
*outEntries = playgo->chunks.size();
return ORBIS_OK;
}
if (numberOfEntries > playgo->chunks.size()) {
numberOfEntries = playgo->chunks.size();
}
for (u32 i = 0; i < numberOfEntries; i++) {
outChunkIdList[i] = i;
}
*outEntries = numberOfEntries;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetEta(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
u32 numberOfEntries, OrbisPlayGoEta* outEta) {
LOG_INFO(Lib_PlayGo, "called");
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (chunkIds == nullptr || outEta == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (numberOfEntries == 0) {
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
}
*outEta = 0; // all is loaded
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed(OrbisPlayGoHandle handle,
OrbisPlayGoInstallSpeed* outSpeed) {
LOG_INFO(Lib_PlayGo, "called");
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (outSpeed == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
std::scoped_lock lk{playgo->GetSpeedMutex()};
if (playgo->speed == OrbisPlayGoInstallSpeed::Suspended) {
using namespace std::chrono;
if ((duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count() -
playgo->speed_tick) > 30 * 1000) { // 30sec
playgo->speed = OrbisPlayGoInstallSpeed::Trickle;
}
}
*outSpeed = playgo->speed;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetLanguageMask(OrbisPlayGoHandle handle,
OrbisPlayGoLanguageMask* outLanguageMask) {
LOG_INFO(Lib_PlayGo, "called");
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (outLanguageMask == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
*outLanguageMask = playgo->langMask;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetLocus(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
uint32_t numberOfEntries, OrbisPlayGoLocus* outLoci) {
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (chunkIds == nullptr || outLoci == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (numberOfEntries == 0) {
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
}
LOG_DEBUG(Lib_PlayGo, "called handle = {}, chunkIds = {}, numberOfEntries = {}", handle,
*chunkIds, numberOfEntries);
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
if (playgo->GetPlaygoHeader().file_size == 0) {
return ORBIS_PLAYGO_ERROR_NOT_SUPPORT_PLAYGO;
}
for (int i = 0; i < numberOfEntries; i++) {
if (chunkIds[i] < playgo->chunks.size()) {
outLoci[i] = OrbisPlayGoLocus::LocalFast;
} else {
outLoci[i] = OrbisPlayGoLocus::NotDownloaded;
return ORBIS_PLAYGO_ERROR_BAD_CHUNK_ID;
}
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetProgress(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
uint32_t numberOfEntries, OrbisPlayGoProgress* outProgress) {
LOG_INFO(Lib_PlayGo, "called handle = {}, chunkIds = {}, numberOfEntries = {}", handle,
*chunkIds, numberOfEntries);
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (chunkIds == nullptr || outProgress == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (numberOfEntries == 0) {
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
}
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
if (playgo->GetPlaygoHeader().file_size == 0) {
return ORBIS_PLAYGO_ERROR_BAD_CHUNK_ID;
}
outProgress->progressSize = 0;
outProgress->totalSize = 0;
u64 total_size = 0;
for (u32 i = 0; i < numberOfEntries; i++) {
u32 chunk_id = chunkIds[i];
if (chunk_id < playgo->chunks.size()) {
total_size += playgo->chunks[chunk_id].total_size;
} else {
return ORBIS_PLAYGO_ERROR_BAD_CHUNK_ID;
}
}
outProgress->progressSize = total_size;
outProgress->totalSize = total_size;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetToDoList(OrbisPlayGoHandle handle, OrbisPlayGoToDo* outTodoList,
u32 numberOfEntries, u32* outEntries) {
LOG_INFO(Lib_PlayGo, "called handle = {} numberOfEntries = {}", handle, numberOfEntries);
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (outTodoList == nullptr || outEntries == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (numberOfEntries == 0) {
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
}
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
*outEntries = 0; // nothing to do
return ORBIS_OK;
}
int scePlayGoConvertLanguage(int systemLang) {
if (systemLang >= 0 && systemLang < 48) {
return (1 << (64 - systemLang - 1));
} else {
return 0;
}
}
s32 PS4_SYSV_ABI scePlayGoInitialize(OrbisPlayGoInitParams* param) {
LOG_INFO(Lib_PlayGo, "called, bufSize = {}", param->bufSize);
if (param->bufAddr == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (param->bufSize < 0x200000) {
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
}
if (playgo) {
return ORBIS_PLAYGO_ERROR_ALREADY_INITIALIZED;
}
using namespace SystemService;
playgo = std::make_unique<PlaygoFile>();
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
const auto file_path = mnt->GetHostPath("/app0/sce_sys/playgo-chunk.dat");
if (!playgo->Open(file_path)) {
LOG_WARNING(Lib_PlayGo, "Could not open PlayGo file");
}
s32 system_lang = 0;
sceSystemServiceParamGetInt(OrbisSystemServiceParamId::Lang, &system_lang);
playgo->langMask = scePlayGoConvertLanguage(system_lang);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoOpen(OrbisPlayGoHandle* outHandle, const void* param) {
LOG_INFO(Lib_PlayGo, "called");
if (outHandle == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (param) {
return ORBIS_PLAYGO_ERROR_INVALID_ARGUMENT;
}
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
if (playgo->GetPlaygoHeader().file_size == 0) {
return ORBIS_PLAYGO_ERROR_NOT_SUPPORT_PLAYGO;
}
playgo->handle = *outHandle = PlaygoHandle;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoPrefetch(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
u32 numberOfEntries, OrbisPlayGoLocus minimumLocus) {
LOG_INFO(Lib_PlayGo, "called");
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (chunkIds == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (numberOfEntries == 0) {
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
}
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
switch (minimumLocus) {
case OrbisPlayGoLocus::NotDownloaded:
case OrbisPlayGoLocus::LocalSlow:
case OrbisPlayGoLocus::LocalFast:
break;
default:
return ORBIS_PLAYGO_ERROR_BAD_LOCUS;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed(OrbisPlayGoHandle handle, OrbisPlayGoInstallSpeed speed) {
LOG_INFO(Lib_PlayGo, "called");
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
switch (speed) {
case OrbisPlayGoInstallSpeed::Suspended:
case OrbisPlayGoInstallSpeed::Trickle:
case OrbisPlayGoInstallSpeed::Full:
break;
default:
return ORBIS_PLAYGO_ERROR_INVALID_ARGUMENT;
}
std::scoped_lock lk{playgo->GetSpeedMutex()};
using namespace std::chrono;
playgo->speed = speed;
playgo->speed_tick =
duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count();
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoSetLanguageMask(OrbisPlayGoHandle handle,
OrbisPlayGoLanguageMask languageMask) {
LOG_INFO(Lib_PlayGo, "called");
if (handle != 1) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
playgo->langMask = languageMask;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoSetToDoList(OrbisPlayGoHandle handle, const OrbisPlayGoToDo* todoList,
uint32_t numberOfEntries) {
LOG_INFO(Lib_PlayGo, "called");
if (handle != PlaygoHandle) {
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
}
if (todoList == nullptr) {
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
}
if (numberOfEntries == 0) {
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
}
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoTerminate() {
LOG_INFO(Lib_PlayGo, "called");
if (!playgo) {
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
}
playgo.reset();
return ORBIS_OK;
}
void RegisterlibScePlayGo(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("uEqMfMITvEI", "libSceDbgPlayGo", 1, "libScePlayGo", 1, 0,
sceDbgPlayGoRequestNextChunk);
LIB_FUNCTION("vU+FqrH+pEY", "libSceDbgPlayGo", 1, "libScePlayGo", 1, 0, sceDbgPlayGoSnapshot);
LIB_FUNCTION("Uco1I0dlDi8", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoClose);
LIB_FUNCTION("73fF1MFU8hA", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetChunkId);
LIB_FUNCTION("v6EZ-YWRdMs", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetEta);
LIB_FUNCTION("rvBSfTimejE", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetInstallSpeed);
LIB_FUNCTION("3OMbYZBaa50", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetLanguageMask);
LIB_FUNCTION("uWIYLFkkwqk", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetLocus);
LIB_FUNCTION("-RJWNMK3fC8", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetProgress);
LIB_FUNCTION("Nn7zKwnA5q0", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetToDoList);
LIB_FUNCTION("ts6GlZOKRrE", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoInitialize);
LIB_FUNCTION("M1Gma1ocrGE", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoOpen);
LIB_FUNCTION("-Q1-u1a7p0g", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoPrefetch);
LIB_FUNCTION("4AAcTU9R3XM", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoSetInstallSpeed);
LIB_FUNCTION("LosLlHOpNqQ", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoSetLanguageMask);
LIB_FUNCTION("gUPGiOQ1tmQ", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoSetToDoList);
LIB_FUNCTION("MPe0EeBGM-E", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoTerminate);
};
} // namespace Libraries::PlayGo