mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-06-14 06:33:15 +00:00
* shader_recompiler: Implement AMD buffer bounds checking behavior. * shader_recompiler: Use SRT flatbuf for bounds check size. * shader_recompiler: Fix buffer atomic bounds check. * buffer_cache: Prevent false image-to-buffer sync. Lowering vertex fetch to formatted buffer surfaced an issue where a CPU modified range may be overwritten with stale GPU modified image data. * Address review comments. |
||
---|---|---|
.. | ||
amdgpu | ||
buffer_cache | ||
host_shaders | ||
renderer_vulkan | ||
texture_cache | ||
multi_level_page_table.h | ||
page_manager.cpp | ||
page_manager.h | ||
renderdoc.cpp | ||
renderdoc.h |