shadPS4/src
2024-12-28 17:33:40 +01:00
..
common libraries: Add libSceMove HLE skeleton (#1945) 2024-12-28 12:58:37 +02:00
core libraries/fiber: implement context switching (#1950) 2024-12-28 17:33:40 +01:00
images Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
imgui The way to Unity, pt.3 (#1681) 2024-12-08 18:30:33 +02:00
input core: Library cleanup (#1631) 2024-11-30 22:37:36 +02:00
qt_gui style: add Tokyo Night theme (#1811) 2024-12-28 17:09:33 +02:00
shader_recompiler Handle RectList primitives in Geometry shaders (#1936) 2024-12-28 13:19:41 +02:00
video_core texture_cache: Don't read max ansio value if not aniso filter (#1942) 2024-12-28 13:18:56 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp audio: Implement cubeb audio out backend. (#1895) 2024-12-27 21:04:49 +02:00
emulator.h Loading font libs from title id folder (#1448) 2024-10-31 16:08:34 +02:00
main.cpp Fix SDL version cannot launch game using game ID (#1650) 2024-12-28 16:35:12 +02:00
sdl_window.cpp Fix for "shadPS4" not being given on Linux volume mixers (#1789) 2024-12-14 23:30:17 +01:00
sdl_window.h Devtools - Shader editing (#1705) 2024-12-09 21:11:11 +01:00
shadps4.qrc Help - improvement (#1522) 2024-12-09 18:47:26 +02:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00