shadPS4/src/core/libraries/videodec/videodec.h
georgemoralis 7ab851592b
Videocodec implementation (#1484)
* dummy videocodec

* filled videodec parameters

* vdec1 implementation

* clang format fix

* fixed codecType

* added crop offset info

* align output

* align all h/w

* some touchups

* small touch (last one)
2024-11-10 11:33:08 +02:00

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2.9 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Videodec {
struct OrbisVideodecConfigInfo {
u64 thisSize;
u32 codecType;
u32 profile;
u32 maxLevel;
s32 maxFrameWidth;
s32 maxFrameHeight;
s32 maxDpbFrameCount;
u64 videodecFlags;
};
struct OrbisVideodecResourceInfo {
u64 thisSize;
u64 cpuMemorySize;
void* pCpuMemory;
u64 cpuGpuMemorySize;
void* pCpuGpuMemory;
u64 maxFrameBufferSize;
u32 frameBufferAlignment;
};
struct OrbisVideodecCtrl {
u64 thisSize;
void* handle;
u64 version;
};
struct OrbisVideodecFrameBuffer {
u64 thisSize;
void* pFrameBuffer;
u64 frameBufferSize;
};
struct OrbisVideodecAvcInfo {
u32 numUnitsInTick;
u32 timeScale;
u8 fixedFrameRateFlag;
u8 aspectRatioIdc;
u16 sarWidth;
u16 sarHeight;
u8 colourPrimaries;
u8 transferCharacteristics;
u8 matrixCoefficients;
u8 videoFullRangeFlag;
u32 frameCropLeftOffset;
u32 frameCropRightOffset;
u32 frameCropTopOffset;
u32 frameCropBottomOffset;
};
union OrbisVideodecCodecInfo {
u8 reserved[64];
OrbisVideodecAvcInfo avc;
};
struct OrbisVideodecPictureInfo {
u64 thisSize;
u32 isValid;
u32 codecType;
u32 frameWidth;
u32 framePitch;
u32 frameHeight;
u32 isErrorPic;
u64 ptsData;
u64 attachedData;
OrbisVideodecCodecInfo codec;
};
struct OrbisVideodecInputData {
u64 thisSize;
void* pAuData;
u64 auSize;
u64 ptsData;
u64 dtsData;
u64 attachedData;
};
int PS4_SYSV_ABI sceVideodecCreateDecoder(const OrbisVideodecConfigInfo* pCfgInfoIn,
const OrbisVideodecResourceInfo* pRsrcInfoIn,
OrbisVideodecCtrl* pCtrlOut);
int PS4_SYSV_ABI sceVideodecDecode(OrbisVideodecCtrl* pCtrlIn,
const OrbisVideodecInputData* pInputDataIn,
OrbisVideodecFrameBuffer* pFrameBufferInOut,
OrbisVideodecPictureInfo* pPictureInfoOut);
int PS4_SYSV_ABI sceVideodecDeleteDecoder(OrbisVideodecCtrl* pCtrlIn);
int PS4_SYSV_ABI sceVideodecFlush(OrbisVideodecCtrl* pCtrlIn,
OrbisVideodecFrameBuffer* pFrameBufferInOut,
OrbisVideodecPictureInfo* pPictureInfoOut);
int PS4_SYSV_ABI sceVideodecMapMemory();
int PS4_SYSV_ABI sceVideodecQueryResourceInfo(const OrbisVideodecConfigInfo* pCfgInfoIn,
OrbisVideodecResourceInfo* pRsrcInfoOut);
int PS4_SYSV_ABI sceVideodecReset(OrbisVideodecCtrl* pCtrlIn);
void RegisterlibSceVideodec(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Videodec