shadPS4/src/shader_recompiler/ir/passes
baggins183 9ec75c3feb
Implement shader resource tables (#1165)
* Implement shader resource tables

* fix after rebase + squash

* address some review comments

* fix pipeline_common

* cleanup debug stuff

* switch to using single codegenerator
2024-11-01 08:55:53 +02:00
..
constant_propagation_pass.cpp renderer_vulkan: Commize and adjust buffer bindings (#1412) 2024-10-19 15:30:58 +03:00
dead_code_elimination_pass.cpp shader: Fix block processing order in dead code elimination pass 2024-06-06 02:46:36 +03:00
flatten_extended_userdata_pass.cpp Implement shader resource tables (#1165) 2024-11-01 08:55:53 +02:00
identity_removal_pass.cpp video_core: Implement basic compute shaders and more instructions 2024-05-30 01:39:24 +03:00
ir_passes.h Implement shader resource tables (#1165) 2024-11-01 08:55:53 +02:00
lower_shared_mem_to_registers.cpp video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00
resource_tracking_pass.cpp Implement shader resource tables (#1165) 2024-11-01 08:55:53 +02:00
ring_access_elimination.cpp spirv: Flush denormals if possible (#1302) 2024-10-10 17:47:39 +03:00
shader_info_collection_pass.cpp Implement shader resource tables (#1165) 2024-11-01 08:55:53 +02:00
srt.h Implement shader resource tables (#1165) 2024-11-01 08:55:53 +02:00
ssa_rewrite_pass.cpp hotfix: Fix mipmap query for images 2024-09-22 19:17:54 +03:00