shadPS4/src/video_core
baggins183 bb29224daf
Implement V_MOVREL variants (#745)
* shader_recompiler: Implement V_MOVRELS_B32, V_MOVRELD_B32,
V_MOVRELSD_B32

Generates a ton of OpSelects to hardcode reading or writing from each
possible vgpr depending on the value of m0

Future work is to do range analysis to put an upper bound on m0 and
check fewer registers.

* fix runtime info after rebase
2024-09-06 23:47:47 +03:00
..
amdgpu video_core: added VK_LAYER_LUNARG_crash_diagnostic (#751) 2024-09-03 21:56:23 +02:00
buffer_cache video_core: Improve handling of image buffer aliases (#757) 2024-09-05 17:25:45 +03:00
host_shaders fix typo in LOG_INFO (#559) 2024-08-26 15:22:11 +03:00
renderer_vulkan Implement V_MOVREL variants (#745) 2024-09-06 23:47:47 +03:00
texture_cache Fix incompatible format images being passed on overlap resolve (#794) 2024-09-06 20:09:28 +03:00
multi_level_page_table.h video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
page_manager.cpp video_core: Bloodborne stabilization pt1 (#543) 2024-08-24 22:51:47 +03:00
page_manager.h video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
renderdoc.cpp Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
renderdoc.h Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00