shadPS4/src/core/libraries/kernel/time.h
TheTurtle 5b6e0ab238
core: Library cleanup (#1631)
* core: Split error codes into separate files

* Reduces build times and is cleaner

* core: Bring structs and enums to codebase style

* core: More style changes
2024-11-30 22:37:36 +02:00

88 lines
2.5 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include <sys/types.h>
#include "common/types.h"
namespace Common {
class NativeClock;
}
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Kernel {
struct OrbisKernelTimeval {
s64 tv_sec;
s64 tv_usec;
};
struct OrbisKernelTimezone {
s32 tz_minuteswest;
s32 tz_dsttime;
};
struct OrbisKernelTimespec {
s64 tv_sec;
s64 tv_nsec;
std::chrono::system_clock::time_point TimePoint() const noexcept {
using namespace std::chrono;
const auto duration =
duration_cast<system_clock::duration>(seconds{tv_sec} + nanoseconds{tv_nsec});
return system_clock::time_point{duration};
}
};
struct OrbisTimesec {
time_t t;
u32 west_sec;
u32 dst_sec;
};
constexpr int ORBIS_CLOCK_REALTIME = 0;
constexpr int ORBIS_CLOCK_VIRTUAL = 1;
constexpr int ORBIS_CLOCK_PROF = 2;
constexpr int ORBIS_CLOCK_MONOTONIC = 4;
constexpr int ORBIS_CLOCK_UPTIME = 5;
constexpr int ORBIS_CLOCK_UPTIME_PRECISE = 7;
constexpr int ORBIS_CLOCK_UPTIME_FAST = 8;
constexpr int ORBIS_CLOCK_REALTIME_PRECISE = 9;
constexpr int ORBIS_CLOCK_REALTIME_FAST = 10;
constexpr int ORBIS_CLOCK_MONOTONIC_PRECISE = 11;
constexpr int ORBIS_CLOCK_MONOTONIC_FAST = 12;
constexpr int ORBIS_CLOCK_SECOND = 13;
constexpr int ORBIS_CLOCK_THREAD_CPUTIME_ID = 14;
constexpr int ORBIS_CLOCK_PROCTIME = 15;
constexpr int ORBIS_CLOCK_EXT_NETWORK = 16;
constexpr int ORBIS_CLOCK_EXT_DEBUG_NETWORK = 17;
constexpr int ORBIS_CLOCK_EXT_AD_NETWORK = 18;
constexpr int ORBIS_CLOCK_EXT_RAW_NETWORK = 19;
namespace Dev {
u64& GetInitialPtc();
Common::NativeClock* GetClock();
} // namespace Dev
u64 PS4_SYSV_ABI sceKernelGetTscFrequency();
u64 PS4_SYSV_ABI sceKernelGetProcessTime();
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounter();
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency();
u64 PS4_SYSV_ABI sceKernelReadTsc();
int PS4_SYSV_ABI sceKernelClockGettime(s32 clock_id, OrbisKernelTimespec* tp);
s32 PS4_SYSV_ABI sceKernelGettimezone(OrbisKernelTimezone* tz);
int PS4_SYSV_ABI sceKernelConvertLocaltimeToUtc(time_t param_1, int64_t param_2, time_t* seconds,
OrbisKernelTimezone* timezone, int* dst_seconds);
int PS4_SYSV_ABI sceKernelConvertUtcToLocaltime(time_t time, time_t* local_time, OrbisTimesec* st,
u64* dst_sec);
void RegisterTime(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel