mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-29 14:53:18 +00:00
* libkernel: Cleanup some function places * kernel: Refactor thread functions * kernel: It builds * kernel: Fix a bunch of bugs, kernel thread heap * kernel: File cleanup pt1 * File cleanup pt2 * File cleanup pt3 * File cleanup pt4 * kernel: Add missing funcs * kernel: Add basic exceptions for linux * gnmdriver: Add workload functions * kernel: Fix new pthreads code on macOS. (#1441) * kernel: Downgrade edeadlk to log * gnmdriver: Add sceGnmSubmitCommandBuffersForWorkload * exception: Add context register population for macOS. (#1444) * kernel: Pthread rewrite touchups for Windows * kernel: Multiplatform thread implementation * mutex: Remove spamming log * pthread_spec: Make assert into a log * pthread_spec: Zero initialize array * Attempt to fix non-Windows builds * hotfix: change incorrect NID for scePthreadAttrSetaffinity * scePthreadAttrSetaffinity implementation * Attempt to fix Linux * windows: Address a bunch of address space problems * address_space: Fix unmap of region surrounded by placeholders * libs: Reduce logging * pthread: Implement condvar with waitable atomics and sleepqueue * sleepq: Separate and make faster * time: Remove delay execution * Causes high cpu usage in Tohou Luna Nights * kernel: Cleanup files again * pthread: Add missing include * semaphore: Use binary_semaphore instead of condvar * Seems more reliable * libraries/sysmodule: log module on `sceSysmoduleIsLoaded` * libraries/kernel: implement `scePthreadSetPrio` --------- Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com> Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
293 lines
7.1 KiB
C++
293 lines
7.1 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include "common/types.h"
|
|
|
|
#include <cstdarg> // va_list
|
|
#include <cstddef> // size_t
|
|
|
|
namespace Core::Loader {
|
|
class SymbolsResolver;
|
|
}
|
|
|
|
namespace Libraries::AvPlayer {
|
|
|
|
class AvPlayer;
|
|
|
|
using SceAvPlayerHandle = AvPlayer*;
|
|
|
|
enum SceAvPlayerUriType { SCE_AVPLAYER_URI_TYPE_SOURCE = 0 };
|
|
|
|
struct SceAvPlayerUri {
|
|
const char* name;
|
|
u32 length;
|
|
};
|
|
|
|
enum SceAvPlayerSourceType {
|
|
SCE_AVPLAYER_SOURCE_TYPE_UNKNOWN = 0,
|
|
SCE_AVPLAYER_SOURCE_TYPE_FILE_MP4 = 1,
|
|
SCE_AVPLAYER_SOURCE_TYPE_HLS = 8
|
|
};
|
|
|
|
struct SceAvPlayerSourceDetails {
|
|
SceAvPlayerUri uri;
|
|
u8 reserved1[64];
|
|
SceAvPlayerSourceType source_type;
|
|
u8 reserved2[44];
|
|
};
|
|
|
|
struct SceAvPlayerAudio {
|
|
u16 channel_count;
|
|
u8 reserved1[2];
|
|
u32 sample_rate;
|
|
u32 size;
|
|
u8 language_code[4];
|
|
};
|
|
|
|
struct SceAvPlayerVideo {
|
|
u32 width;
|
|
u32 height;
|
|
f32 aspect_ratio;
|
|
u8 language_code[4];
|
|
};
|
|
|
|
struct SceAvPlayerTextPosition {
|
|
u16 top;
|
|
u16 left;
|
|
u16 bottom;
|
|
u16 right;
|
|
};
|
|
|
|
struct SceAvPlayerTimedText {
|
|
u8 language_code[4];
|
|
u16 text_size;
|
|
u16 font_size;
|
|
SceAvPlayerTextPosition position;
|
|
};
|
|
|
|
union SceAvPlayerStreamDetails {
|
|
u8 reserved[16];
|
|
SceAvPlayerAudio audio;
|
|
SceAvPlayerVideo video;
|
|
SceAvPlayerTimedText subs;
|
|
};
|
|
|
|
struct SceAvPlayerFrameInfo {
|
|
u8* pData;
|
|
u8 reserved[4];
|
|
u64 timestamp;
|
|
SceAvPlayerStreamDetails details;
|
|
};
|
|
|
|
struct SceAvPlayerStreamInfo {
|
|
u32 type;
|
|
u8 reserved[4];
|
|
SceAvPlayerStreamDetails details;
|
|
u64 duration;
|
|
u64 start_time;
|
|
};
|
|
|
|
struct SceAvPlayerAudioEx {
|
|
u16 channel_count;
|
|
u8 reserved[2];
|
|
u32 sample_rate;
|
|
u32 size;
|
|
u8 language_code[4];
|
|
u8 reserved1[64];
|
|
};
|
|
|
|
struct SceAvPlayerVideoEx {
|
|
u32 width;
|
|
u32 height;
|
|
f32 aspect_ratio;
|
|
u8 language_code[4];
|
|
u32 framerate;
|
|
u32 crop_left_offset;
|
|
u32 crop_right_offset;
|
|
u32 crop_top_offset;
|
|
u32 crop_bottom_offset;
|
|
u32 pitch;
|
|
u8 luma_bit_depth;
|
|
u8 chroma_bit_depth;
|
|
bool video_full_range_flag;
|
|
u8 reserved1[37];
|
|
};
|
|
|
|
struct SceAvPlayerTimedTextEx {
|
|
u8 language_code[4];
|
|
u8 reserved[12];
|
|
u8 reserved1[64];
|
|
};
|
|
|
|
union SceAvPlayerStreamDetailsEx {
|
|
SceAvPlayerAudioEx audio;
|
|
SceAvPlayerVideoEx video;
|
|
SceAvPlayerTimedTextEx subs;
|
|
u8 reserved1[80];
|
|
};
|
|
|
|
struct SceAvPlayerFrameInfoEx {
|
|
void* pData;
|
|
u8 reserved[4];
|
|
u64 timestamp;
|
|
SceAvPlayerStreamDetailsEx details;
|
|
};
|
|
|
|
typedef void* PS4_SYSV_ABI (*SceAvPlayerAllocate)(void* p, u32 align, u32 size);
|
|
typedef void PS4_SYSV_ABI (*SceAvPlayerDeallocate)(void* p, void* mem);
|
|
typedef void* PS4_SYSV_ABI (*SceAvPlayerAllocateTexture)(void* p, u32 align, u32 size);
|
|
typedef void PS4_SYSV_ABI (*SceAvPlayerDeallocateTexture)(void* p, void* mem);
|
|
|
|
struct SceAvPlayerMemAllocator {
|
|
void* object_ptr;
|
|
SceAvPlayerAllocate allocate;
|
|
SceAvPlayerDeallocate deallocate;
|
|
SceAvPlayerAllocateTexture allocate_texture;
|
|
SceAvPlayerDeallocateTexture deallocate_texture;
|
|
};
|
|
|
|
typedef s32 PS4_SYSV_ABI (*SceAvPlayerOpenFile)(void* p, const char* name);
|
|
typedef s32 PS4_SYSV_ABI (*SceAvPlayerCloseFile)(void* p);
|
|
typedef s32 PS4_SYSV_ABI (*SceAvPlayerReadOffsetFile)(void* p, u8* buf, u64 pos, u32 len);
|
|
typedef u64 PS4_SYSV_ABI (*SceAvPlayerSizeFile)(void* p);
|
|
|
|
struct SceAvPlayerFileReplacement {
|
|
void* object_ptr;
|
|
SceAvPlayerOpenFile open;
|
|
SceAvPlayerCloseFile close;
|
|
SceAvPlayerReadOffsetFile readOffset;
|
|
SceAvPlayerSizeFile size;
|
|
};
|
|
|
|
enum SceAvPlayerEvents {
|
|
SCE_AVPLAYER_STATE_STOP = 0x01,
|
|
SCE_AVPLAYER_STATE_READY = 0x02,
|
|
SCE_AVPLAYER_STATE_PLAY = 0x03,
|
|
SCE_AVPLAYER_STATE_PAUSE = 0x04,
|
|
SCE_AVPLAYER_STATE_BUFFERING = 0x05,
|
|
SCE_AVPLAYER_TIMED_TEXT_DELIVERY = 0x10,
|
|
SCE_AVPLAYER_WARNING_ID = 0x20,
|
|
SCE_AVPLAYER_ENCRYPTION = 0x30,
|
|
SCE_AVPLAYER_DRM_ERROR = 0x40
|
|
};
|
|
|
|
typedef void PS4_SYSV_ABI (*SceAvPlayerEventCallback)(void* p, SceAvPlayerEvents event, s32 src_id,
|
|
void* data);
|
|
|
|
struct SceAvPlayerEventReplacement {
|
|
void* object_ptr;
|
|
SceAvPlayerEventCallback event_callback;
|
|
};
|
|
|
|
enum SceAvPlayerDebuglevels {
|
|
SCE_AVPLAYER_DBG_NONE,
|
|
SCE_AVPLAYER_DBG_INFO,
|
|
SCE_AVPLAYER_DBG_WARNINGS,
|
|
SCE_AVPLAYER_DBG_ALL
|
|
};
|
|
|
|
struct SceAvPlayerInitData {
|
|
SceAvPlayerMemAllocator memory_replacement;
|
|
SceAvPlayerFileReplacement file_replacement;
|
|
SceAvPlayerEventReplacement event_replacement;
|
|
SceAvPlayerDebuglevels debug_level;
|
|
u32 base_priority;
|
|
s32 num_output_video_framebuffers;
|
|
bool auto_start;
|
|
u8 reserved[3];
|
|
const char* default_language;
|
|
};
|
|
|
|
struct SceAvPlayerInitDataEx {
|
|
size_t this_size;
|
|
SceAvPlayerMemAllocator memory_replacement;
|
|
SceAvPlayerFileReplacement file_replacement;
|
|
SceAvPlayerEventReplacement event_replacement;
|
|
const char* default_language;
|
|
SceAvPlayerDebuglevels debug_level;
|
|
u32 audio_decoder_priority;
|
|
u32 audio_decoder_affinity;
|
|
u32 video_decoder_priority;
|
|
u32 video_decoder_affinity;
|
|
u32 demuxer_priority;
|
|
u32 demuxer_affinity;
|
|
u32 controller_priority;
|
|
u32 controller_affinity;
|
|
u32 http_streaming_priority;
|
|
u32 http_streaming_affinity;
|
|
u32 file_streaming_priority;
|
|
u32 file_streaming_affinity;
|
|
s32 num_output_video_framebuffers;
|
|
bool auto_start;
|
|
u8 reserved[3];
|
|
};
|
|
|
|
enum SceAvPlayerStreamType {
|
|
SCE_AVPLAYER_VIDEO,
|
|
SCE_AVPLAYER_AUDIO,
|
|
SCE_AVPLAYER_TIMEDTEXT,
|
|
SCE_AVPLAYER_UNKNOWN
|
|
};
|
|
|
|
enum SceAvPlayerVideoDecoderType {
|
|
SCE_AVPLAYER_VIDEO_DECODER_TYPE_DEFAULT = 0,
|
|
SCE_AVPLAYER_VIDEO_DECODER_TYPE_RESERVED1,
|
|
SCE_AVPLAYER_VIDEO_DECODER_TYPE_SOFTWARE,
|
|
SCE_AVPLAYER_VIDEO_DECODER_TYPE_SOFTWARE2
|
|
};
|
|
|
|
enum SceAvPlayerAudioDecoderType {
|
|
SCE_AVPLAYER_AUDIO_DECODER_TYPE_DEFAULT = 0,
|
|
SCE_AVPLAYER_AUDIO_DECODER_TYPE_RESERVED1,
|
|
SCE_AVPLAYER_AUDIO_DECODER_TYPE_RESERVED2
|
|
};
|
|
|
|
struct SceAvPlayerDecoderInit {
|
|
union {
|
|
SceAvPlayerVideoDecoderType video_type;
|
|
SceAvPlayerAudioDecoderType audio_type;
|
|
u8 reserved[4];
|
|
} decoderType;
|
|
union {
|
|
struct {
|
|
s32 cpu_affinity_mask;
|
|
s32 cpu_thread_priority;
|
|
u8 decode_pipeline_depth;
|
|
u8 compute_pipe_id;
|
|
u8 compute_queue_id;
|
|
u8 enable_interlaced;
|
|
u8 reserved[16];
|
|
} avcSw2;
|
|
struct {
|
|
u8 audio_channel_order;
|
|
u8 reserved[27];
|
|
} aac;
|
|
u8 reserved[28];
|
|
} decoderParams;
|
|
};
|
|
|
|
struct SceAvPlayerHTTPCtx {
|
|
u32 http_context_id;
|
|
u32 ssl_context_id;
|
|
};
|
|
|
|
struct SceAvPlayerPostInitData {
|
|
u32 demux_video_buffer_size;
|
|
SceAvPlayerDecoderInit video_decoder_init;
|
|
SceAvPlayerDecoderInit audio_decoder_init;
|
|
SceAvPlayerHTTPCtx http_context;
|
|
u8 reserved[56];
|
|
};
|
|
|
|
enum SceAvPlayerAvSyncMode {
|
|
SCE_AVPLAYER_AV_SYNC_MODE_DEFAULT = 0,
|
|
SCE_AVPLAYER_AV_SYNC_MODE_NONE
|
|
};
|
|
|
|
typedef int PS4_SYSV_ABI (*SceAvPlayerLogCallback)(void* p, const char* format, va_list args);
|
|
|
|
void RegisterlibSceAvPlayer(Core::Loader::SymbolsResolver* sym);
|
|
|
|
} // namespace Libraries::AvPlayer
|