shadPS4/src/shader_recompiler
TheTurtle a2cd1669b6
memory: Cleanups and refactors (#324)
* memory: Various fixes

* Added (Partial) sceKernelBatchMap/sceKernelBatchMap2

* memory: Rename and implement batch unmap

* memory: Remove uneeded assert

* memory: Commonize free search routine

* memory: Contains check is inclusive

* memory: Address some alignment issues

* clang format

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Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-25 23:01:12 +03:00
..
backend memory: Cleanups and refactors (#324) 2024-07-25 23:01:12 +03:00
frontend Fix one-off bug with user data registers. 2024-07-21 22:36:12 +03:00
ir shader_recompiler: Normal gathers 2024-07-17 16:49:45 +03:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
object_pool.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
profile.h shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
recompiler.cpp shader: Fix block processing order in dead code elimination pass 2024-06-06 02:46:36 +03:00
recompiler.h video_core: Add image support 2024-05-27 18:25:45 +03:00
runtime_info.h Implemented load_buffer_format_* conversions (#295) 2024-07-16 15:03:07 +03:00