.. |
emit_spirv.cpp
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shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
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2024-07-30 23:32:40 +02:00 |
emit_spirv.h
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video_core: Add image support
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2024-05-27 18:25:45 +03:00 |
emit_spirv_atomic.cpp
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shader_recompiler: BUFFER_ATOMIC & DS_* Opcodes (#428)
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2024-08-17 22:06:06 +03:00 |
emit_spirv_barriers.cpp
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shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
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2024-07-05 00:15:44 +03:00 |
emit_spirv_bitwise_conversion.cpp
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shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
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2024-07-30 23:32:40 +02:00 |
emit_spirv_composite.cpp
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video_core: Track renderpass scopes properly
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2024-07-01 13:56:14 +03:00 |
emit_spirv_context_get_set.cpp
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shader_recompiler: BUFFER_ATOMIC & DS_* Opcodes (#428)
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2024-08-17 22:06:06 +03:00 |
emit_spirv_convert.cpp
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shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
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2024-07-30 23:32:40 +02:00 |
emit_spirv_floating_point.cpp
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shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
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2024-07-30 23:32:40 +02:00 |
emit_spirv_image.cpp
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video_core: Bloodborne stabilization pt1 (#543)
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2024-08-24 22:51:47 +03:00 |
emit_spirv_instructions.h
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video_core: Bloodborne stabilization pt1 (#543)
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2024-08-24 22:51:47 +03:00 |
emit_spirv_integer.cpp
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shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
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2024-07-30 23:32:40 +02:00 |
emit_spirv_logical.cpp
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video: Import new shader recompiler + display a triangle (#142)
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2024-05-22 01:35:12 +03:00 |
emit_spirv_select.cpp
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video_core: Track renderpass scopes properly
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2024-07-01 13:56:14 +03:00 |
emit_spirv_shared_memory.cpp
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spirv: Simplify shared memory handling (#427)
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2024-08-14 19:01:17 +03:00 |
emit_spirv_special.cpp
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video_core: Crucial buffer cache fixes + proper GPU clears (#414)
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2024-08-13 09:21:48 +03:00 |
emit_spirv_undefined.cpp
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video_core: Track renderpass scopes properly
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2024-07-01 13:56:14 +03:00 |
emit_spirv_warp.cpp
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video_core: Bloodborne stabilization pt1 (#543)
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2024-08-24 22:51:47 +03:00 |
spirv_emit_context.cpp
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core,shader_recompiler: align structures for 64-bit platforms (#447)
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2024-08-24 16:18:12 +03:00 |
spirv_emit_context.h
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core,shader_recompiler: align structures for 64-bit platforms (#447)
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2024-08-24 16:18:12 +03:00 |