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https://github.com/shadps4-emu/shadPS4.git
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* sceKernelOpen: Clean up flag handling
* sceKernelOpen: fix params
Based on decompilation, the second parameter of _open should be flags.
Additionally swaps the return and parameter types to align with our current standards.
* sceKernelOpen: Fix errors
Based on POSIX spec, if part of the path is missing, ENOENT is the correct return.
Additionally, decompilation suggests that open sets errno too.
* Fix exports
Fixes function exports to align with what they should be, based on what I've seen from decompilation and our module generator.
* Proper errno behavior on open
Since sceKernelOpen calls posix_open, errno should be set during this process.
Simplest way to handle that is to move the actual open code to posix_open and adjust error cases accordingly.
* Reorganize open calls, add error log
* Improve close
Removes the EPERM return, as it makes no sense, and swaps sceKernelClose with posix_close to properly emulate errno behavior.
* Fix log on close
* posix_open fixups
* Readd hack in posix_close
It's either this, or removing LLE DiscMap.
Or shadow implements posix sockets.
* Missing exports
Commented out while I gradually work through them all
* Remaining placeholder exports
* Swap some stuff around
I see nothing that suggests "open" only takes two parameters, so this should be completely safe.
It's also more accurate to how these are handled in libkernel, and means I won't need to reorganize anything for readv and writev.
* Update file_system.cpp
* Implement write and posix_write
* Oops
* Implement posix_readv and sceKernelReadv
Also fixes error behavior on readv, as that function shouldn't be returning any kernel error codes.
* Move sceKernelUnlink
Will deal with this one later, was just annoyed by how it's location doesn't align with the export order.
* Cleanup readv
* Implement posix_writev and sceKernelWritev
Also fixes error behavior on writev, since it shouldn't ever return kernel errors (since our device files return those)
* More cleanup on older functions
* Swap around sceKernelLseek and posix_lseek
This ensures that these have the correct error behavior, and makes their behavior align with the updated implementations for earlier functions.
* Update file_system.cpp
* Implement read
Also fixes error behavior
* Swap sceKernelMkdir and posix_mkdir
Fixes errno behavior on kernel calls, also fixed some incorrect error returns.
* Fix errno behavior on sceKernelRmdir
Also reduces function logging to bring it closer to the level of logging seen in other filesystem functions.
* Slight clean up of sceKernelStat
Fixes error behavior and changes some of the old data types.
* Refactor fstat
Fixes errno behavior, implements fstat, and shifts exports around based on file position.
Might reorganize function locations later though.
* Implement posix_ftruncate
Implements posix_ftruncate and fixes errno behavior for sceKernelFtruncate
* Add missing error conversions for more device functions
* Implement posix_rename, fix sceKernelRename errno behavior
* Add posix_preadv and posix_pread
Also fixes some incorrect error returns, fixes errno behavior, and removes an unnecessary hack.
* Fix compile
* Implement posix_getdents, getdirentries, and posix_getdirentries
Also fixes errno behavior for the kernel variants of these functions.
* Fix errno behavior of sceKernelFsync
* Implement posix_pwrite and posix_unlink
Also fixes errno behavior in related functions.
* Update file_system.cpp
* Remove SetPosixErrno
Ideally, we've handled all possible error conditions before calling these functions, so treat errors in platform-specific code as IO errors and return POSIX_EIO instead.
* Update header exports
Not sure where these get used, but might as well keep them consistent with the rest of this.
* Check if file exists before calling platform-specific code
Bloodborne checks if a file doesn't exist using open, checking if it specifically failed with error code ENOENT. To avoid working with platform-specific errnos, add a proper error return for if the file doesn't exist.
Fixes a regression in Bloodborne.
* Clang
Out of all the changes, this is apparently the only thing Clang-Format doesn't like.
I'm honestly surprised.
* Improve error checks on posix_unlink
Just because a file isn't opened doesn't mean the file doesn't exist.
Fixes the error returned if host_path.empty(), and removes the error return for when GetFile fails.
* Fix the Bloodborne fix
* Limit exports to tested functions
* More confirmed working exports
* Remaining stuff my games can test
* FS exports from firmware tests
* Bring back missing exports from main
I don't have any bootable things that call these, but since they were working well enough on main, they should be fine to readd.
* Add export for posix_pread
Spotted in Dreams a while back, might as well add it.
* Revert "Remove SetPosixErrno"
This reverts commit
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.. | ||
ajm | ||
app_content | ||
audio | ||
audio3d | ||
avplayer | ||
disc_map | ||
fiber | ||
game_live_streaming | ||
gnmdriver | ||
hmd | ||
ime | ||
jpeg | ||
kernel | ||
libc_internal | ||
libpng | ||
mouse | ||
move | ||
network | ||
ngs2 | ||
np_common | ||
np_manager | ||
np_party | ||
np_score | ||
np_trophy | ||
np_web_api | ||
pad | ||
playgo | ||
random | ||
razor_cpu | ||
remote_play | ||
rtc | ||
save_data | ||
screenshot | ||
share_play | ||
system | ||
usbd | ||
videodec | ||
videoout | ||
web_browser_dialog | ||
zlib | ||
error_codes.h | ||
libs.cpp | ||
libs.h |