shadPS4/src/shader_recompiler
2025-01-02 22:52:10 +02:00
..
backend shader_recompiler: Add swizzle support for unsupported formats. (#1869) 2024-12-31 06:14:47 +02:00
frontend ir_passes: Integrate DS barriers in block (#2020) 2025-01-02 22:52:10 +02:00
ir ir_passes: Integrate DS barriers in block (#2020) 2025-01-02 22:52:10 +02:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
info.h shader_recompiler: Rework image read/write emit. (#1819) 2024-12-25 01:13:32 +02:00
params.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
profile.h ir: Add heuristic based LDS barrier pass (#1801) 2024-12-19 10:18:28 +02:00
recompiler.cpp ir: Add heuristic based LDS barrier pass (#1801) 2024-12-19 10:18:28 +02:00
recompiler.h Tessellation (#1528) 2024-12-14 12:56:17 +02:00
runtime_info.h shader_recompiler: Add swizzle support for unsupported formats. (#1869) 2024-12-31 06:14:47 +02:00
specialization.h shader_recompiler: Add swizzle support for unsupported formats. (#1869) 2024-12-31 06:14:47 +02:00