.. |
emit_spirv.cpp
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shader_recompiler: Implement basic 64-bit floating point support (#915)
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2024-09-15 22:53:08 +02:00 |
emit_spirv.h
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shader_recompiler: Implement render target swizzles when no format is available (#739)
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2024-09-03 14:04:30 +03:00 |
emit_spirv_atomic.cpp
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shader_recompiler: Implement data share append and consume operations (#814)
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2024-09-07 00:14:51 +03:00 |
emit_spirv_barriers.cpp
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shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
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2024-07-05 00:15:44 +03:00 |
emit_spirv_bitwise_conversion.cpp
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shader_recompiler: Implement basic 64-bit floating point support (#915)
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2024-09-15 22:53:08 +02:00 |
emit_spirv_composite.cpp
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video_core: Track renderpass scopes properly
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2024-07-01 13:56:14 +03:00 |
emit_spirv_context_get_set.cpp
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shader_recompiler: Use correct integer type for OpImageWrite. (#871)
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2024-09-11 23:04:02 +03:00 |
emit_spirv_convert.cpp
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shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
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2024-07-30 23:32:40 +02:00 |
emit_spirv_floating_point.cpp
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shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
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2024-07-30 23:32:40 +02:00 |
emit_spirv_image.cpp
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video_core: Bloodborne stabilization pt1 (#543)
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2024-08-24 22:51:47 +03:00 |
emit_spirv_instructions.h
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shader_recompiler: Implement basic 64-bit floating point support (#915)
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2024-09-15 22:53:08 +02:00 |
emit_spirv_integer.cpp
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shader_recompiler: Add buffer offset calculation when swizzle is enabled. (#834)
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2024-09-12 22:59:52 +03:00 |
emit_spirv_logical.cpp
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video: Import new shader recompiler + display a triangle (#142)
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2024-05-22 01:35:12 +03:00 |
emit_spirv_select.cpp
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video_core: Track renderpass scopes properly
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2024-07-01 13:56:14 +03:00 |
emit_spirv_shared_memory.cpp
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spirv: Simplify shared memory handling (#427)
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2024-08-14 19:01:17 +03:00 |
emit_spirv_special.cpp
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vulkan: Emulate depth clip control when extension is not available. (#762)
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2024-09-04 01:07:05 +03:00 |
emit_spirv_undefined.cpp
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video_core: Track renderpass scopes properly
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2024-07-01 13:56:14 +03:00 |
emit_spirv_warp.cpp
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video_core: Add fallback path for pipelines with more than 32 bindings (#837)
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2024-09-10 20:54:39 +03:00 |
spirv_emit_context.cpp
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shader_recompiler: Implement basic 64-bit floating point support (#915)
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2024-09-15 22:53:08 +02:00 |
spirv_emit_context.h
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shader_recompiler: Implement render target swizzles when no format is available (#739)
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2024-09-03 14:04:30 +03:00 |