..
liverpool_to_vk.cpp
renderer_vulkan: Implement rectlist emulation with tessellation ( #1857 )
2024-12-24 13:28:47 +02:00
liverpool_to_vk.h
renderer_vulkan: Implement rectlist emulation with tessellation ( #1857 )
2024-12-24 13:28:47 +02:00
vk_common.cpp
use ComPtr in gui_context_menus.h ( #719 )
2024-09-25 18:39:04 +03:00
vk_common.h
mac: Choose whether system Vulkan is needed at runtime. ( #1780 )
2024-12-17 15:04:19 +02:00
vk_compute_pipeline.cpp
shader_recompiler: Rework image read/write emit. ( #1819 )
2024-12-25 01:13:32 +02:00
vk_compute_pipeline.h
Devtools - Shader editing ( #1705 )
2024-12-09 21:11:11 +01:00
vk_descriptor_update_queue.cpp
video_core: Rewrite vulkan and videoout
2024-04-14 17:10:40 +03:00
vk_descriptor_update_queue.h
video_core: Rewrite vulkan and videoout
2024-04-14 17:10:40 +03:00
vk_graphics_pipeline.cpp
renderer_vulkan: Make sure at least one viewport is set ( #1859 )
2024-12-25 16:05:51 +02:00
vk_graphics_pipeline.h
renderer_vulkan: Simplify depth pipeline state and move stencil to dynamic state. ( #1854 )
2024-12-24 13:45:11 +02:00
vk_instance.cpp
vk_instance: Add additional fallback for missing D16UnormS8Uint. ( #1810 )
2024-12-18 07:56:08 +02:00
vk_instance.h
renderer_vulkan: Remove some fallbacks and misc format queries that are no longer needed. ( #1773 )
2024-12-14 12:04:30 +02:00
vk_master_semaphore.cpp
vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. ( #995 )
2024-09-25 12:19:38 +03:00
vk_master_semaphore.h
Move presentation to separate thread/improve sync ( #303 )
2024-07-28 15:54:09 +02:00
vk_pipeline_cache.cpp
Devtools IV ( #1910 )
2024-12-26 23:08:47 +02:00
vk_pipeline_cache.h
Devtools IV ( #1910 )
2024-12-26 23:08:47 +02:00
vk_pipeline_common.cpp
Image binding and texture cache interface refactor (1/2) ( #1481 )
2024-11-24 17:07:51 +01:00
vk_pipeline_common.h
Tessellation ( #1528 )
2024-12-14 12:56:17 +02:00
vk_platform.cpp
mac: Choose whether system Vulkan is needed at runtime. ( #1780 )
2024-12-17 15:04:19 +02:00
vk_platform.h
vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. ( #995 )
2024-09-25 12:19:38 +03:00
vk_presenter.cpp
Handle swapchain recreation ( #1830 )
2024-12-23 16:21:48 +02:00
vk_presenter.h
Devtools - Shader editing ( #1705 )
2024-12-09 21:11:11 +01:00
vk_rasterizer.cpp
renderer_vulkan: Make sure at least one viewport is set ( #1859 )
2024-12-25 16:05:51 +02:00
vk_rasterizer.h
Clear color attachment if FCE was invoked before any draws ( #1851 )
2024-12-22 18:12:43 +01:00
vk_resource_pool.cpp
vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. ( #995 )
2024-09-25 12:19:38 +03:00
vk_resource_pool.h
video_core: Add fallback path for pipelines with more than 32 bindings ( #837 )
2024-09-10 20:54:39 +03:00
vk_scheduler.cpp
build: exclude Tracy from release builds
2024-12-22 22:51:48 +01:00
vk_scheduler.h
vk_rasterizer: Fix stencil clears ( #1840 )
2024-12-22 02:49:42 +02:00
vk_shader_hle.cpp
GPU processor refactoring ( #1787 )
2024-12-15 00:54:46 +02:00
vk_shader_hle.h
GPU processor refactoring ( #1787 )
2024-12-15 00:54:46 +02:00
vk_shader_util.cpp
renderer_vulkan: Implement rectlist emulation with tessellation ( #1857 )
2024-12-24 13:28:47 +02:00
vk_shader_util.h
video_core: Rewrite vulkan and videoout
2024-04-14 17:10:40 +03:00
vk_swapchain.cpp
Handle swapchain recreation ( #1830 )
2024-12-23 16:21:48 +02:00
vk_swapchain.h
Handle swapchain recreation ( #1830 )
2024-12-23 16:21:48 +02:00