shadPS4/src/shader_recompiler
TheTurtle ee38eec7fe
shader_recompiler: Additional scope handling and user data as push constants (#1013)
* shader_recompiler: Use push constants for user data regs

* shader: Add some GR2 instructions

* shader: Add some instructions

* shader: Add instructions for knack

* touchups

* spirv: Better names

* buffer_cache: Ignore non gpu modified images

* clang format

* Add log

* more fixes
2024-09-23 08:55:43 +02:00
..
backend shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00
frontend shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00
ir shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
info.h shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00
params.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
profile.h shader_recompiler: Small instruction parsing refactor/bugfixes (#340) 2024-07-30 23:32:40 +02:00
recompiler.cpp shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
recompiler.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
runtime_info.h Implement V_MOVREL variants (#745) 2024-09-06 23:47:47 +03:00
specialization.h shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00