shadPS4/src/video_core/renderer_vulkan
2024-10-05 21:35:02 +03:00
..
liverpool_to_vk.cpp liverpool_to_vk: Add MRT feature flags to supported number formats. (#1087) 2024-09-27 01:57:22 +03:00
liverpool_to_vk.h renderer_vulkan: Refactor surface and depth format mapping. (#1067) 2024-09-25 12:10:44 +03:00
renderer_vulkan.cpp Devtools: PM4 Explorer (#1094) 2024-10-03 22:43:23 +02:00
renderer_vulkan.h Devtools: PM4 Explorer (#1094) 2024-10-03 22:43:23 +02:00
vk_common.cpp use ComPtr in gui_context_menus.h (#719) 2024-09-25 18:39:04 +03:00
vk_common.h video_core: disable warnings on vulkan 2024-10-03 16:57:33 +02:00
vk_compute_pipeline.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_compute_pipeline.h Image subresources barriers (#904) 2024-09-21 21:45:56 +02:00
vk_descriptor_update_queue.cpp video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_descriptor_update_queue.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_graphics_pipeline.cpp vulkan: Fix some common validation errors. (#1101) 2024-10-01 23:42:20 +03:00
vk_graphics_pipeline.h shader_recompiler: Define fragment output type based on number format. (#1097) 2024-10-01 23:42:37 +03:00
vk_instance.cpp vulkan: Fix dynamic vertex binding stride validation errors. (#1229) 2024-10-04 07:51:08 +03:00
vk_instance.h vulkan: Fix some common validation errors. (#1101) 2024-10-01 23:42:20 +03:00
vk_master_semaphore.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_master_semaphore.h Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
vk_pipeline_cache.cpp shader_recompiler: Define fragment output type based on number format. (#1097) 2024-10-01 23:42:37 +03:00
vk_pipeline_cache.h shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00
vk_pipeline_common.cpp shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00
vk_pipeline_common.h shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00
vk_platform.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_platform.h vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_rasterizer.cpp Use correct scissor rects (#1146) 2024-10-01 21:42:01 +03:00
vk_rasterizer.h vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_resource_pool.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_resource_pool.h video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00
vk_scheduler.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_scheduler.h Build stabilization (#413) 2024-08-12 17:23:01 +03:00
vk_shader_util.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_shader_util.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_swapchain.cpp vulkan: Fix two more validation errors. (#1250) 2024-10-05 21:35:02 +03:00
vk_swapchain.h Swapchain recreation and window resizing (#933) 2024-09-25 12:43:08 +03:00